Dye colours
Green and pink kinda got the shaft i agree .
I stumbled across this lovely dye chart: http://i.imgur.com/P8ZJ8.png and the page it was based on: https://sites.google.com/site/gw2dyes/ and it confirmed something for me that I’d been thinking, but thought maybe it was just me/my monitor.
Some of the dye colours are way too close to the same. Adobe and Rust overlap. Apricot, Beige & Pumpkin do, too. Mountain Sky & Deep Lilac. I know I have some on my characters that are so close, I can not tell the difference when changing dyes on a piece of armor- even when it is different materials.
And that’s a bummer. It is awesome they made so many different dye colours, but look at all that empty space (not enough green!) I’d like to see them phase out some of the ones that are so close as to be functionally the same (like on that second page, Grey palate, top row, 3rd and 4th from the right… are those really different colours? Or green, third row from the bottom 4th & 5th in.) especially ones that are super close to the starter palatte, because we don’t need them (and especially if those are considered uncommon+ drops!)
Green and pink kinda got the shaft i agree .
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