Fan Story – The Assassin of Rata Sum - Guild Wars 2 Screenshots - Vini Short Story
Dynamic Events with Bosses--loot
Fan Story – The Assassin of Rata Sum - Guild Wars 2 Screenshots - Vini Short Story
problem with this idea is the fact that the market would be flooded with said gear that would basically make them worthless for start to effect the game economy in a bad way. those bosses re spawn to fast for an idea like this to happen imo then EVERYONE who takes part in it gets the loot? i’ve seen parties with 30+ people strong, imagine people constantly farming those bosses>_<
Everyone can use chests when they are present.
And loot can be balanced and scaled so it isn’t always too good. There can be a range like in boss chests.
With boss chests, you sometimes getsomething good, and often worthless things you can only use in some other character temporarily, or just to sell to merchants or salvage.
It doesn’t have to be really good loot. But all those who help in the event should get more or less similar rewards, or at least similar chances to the rewards. One who kills extra enemies while others focus in the boss are helping as much.
Why not making veterans and champions drop chests?
I agree with Mithran. If done right, it won’t flood the TP and cause economic problems. Really, bosses should give item rewards for everyone that helps.
Fan Story – The Assassin of Rata Sum - Guild Wars 2 Screenshots - Vini Short Story
oh i thoght you meant reall.y good gear:P If that’s the case i’m all for it
Well, maybe—very rarely—someone would get something good, but not everyone, obviously. :P
Fan Story – The Assassin of Rata Sum - Guild Wars 2 Screenshots - Vini Short Story