Dynamic event scaling

Dynamic event scaling

in Suggestions

Posted by: jinto.3724

jinto.3724

After playing for the past 2 weeks i noticed that there was a major problem in dynamic event system in this game. What happens when you do a dynamic event(really epic one) and you have only 10 players in your group, I know that some events are designed to be done with at least 30-50 more people in some of these events especially the ones where you take down dragons. Well occasionally you get the events where you only have like 10 people which causes the event to take a considerable amount of time i’m talking 2 hours just on one boss because you don’t have enough people to do the boss. I’m under the assumption that the system is like this to give players a chance to make it to the event on time in case they randomly log on near the event. However if and only if that’s the case then would you say that’s justifiable enough? With that said I think it would be better in the long term to scale the event down based off of how many players are in the actual event zone.

Dynamic event scaling

in Suggestions

Posted by: Atuq.5768

Atuq.5768

I think it’s better if you used the chat to tell all the other players this epic event is happening.