Hello ANet,
The current trait system encourages dynamic changes to your trait choice. Out of combat, you can instantly change your equipped traits based on whatever you have unlocked. Consequently, this feature encourages changing Traits around in accordance with your strategy.
I’d love some way to “save” my current Trait loadout, so I can switch to it with a push of a button when out of combat. Perhaps implement some kind of internal cooldown to prevent rapidly switching Traits between fights. But this could prove very useful when, for example, I want to switch from a Burn-heavy build to something else because I’m fighting enemies immune to Burn. Or when I’m equipping a Staff and want to switch in to Two Handed/Symbol support Traits.
GW1 had a feature that allowed you to locally save your build setup for quick and easy switches while in town. I’d love to see something similar implemented for GW2’s traits.
We already have the ability to switch traits out of combat, thus encouraging experimentation and versatility of builds. Please help us make full use of this underappreciated feature!
Valerie Cross: Roleplayer, Writer, Tarnished Coast
A Beginner’s Guide to Guardians