Elemental Rezzing on button 4
I think slightly increasing invulnerability and adding a delay to skill activation both to and from downed state would be a better idea. You have no idea how many times I find myself going from the heat of battle straight to vapor form, not realizing I’d just been downed and wasted my tactical escape skill.
I think slightly increasing invulnerability and adding a delay to skill activation both to and from downed state would be a better idea. You have no idea how many times I find myself going from the heat of battle straight to vapor form, not realizing I’d just been downed and wasted my tactical escape skill.
This is certainly a really tricky issue, I personally wouldn’t like a delay most of the time as I often time this retreat on purpose as soon as I get downed before the skillbar even appears, I always liked that I could pull that off. This does sound like a bad move in spvp, but in pve getting out of danger a second earlier means you can get up faster.
I think slightly increasing invulnerability and adding a delay to skill activation both to and from downed state would be a better idea. You have no idea how many times I find myself going from the heat of battle straight to vapor form, not realizing I’d just been downed and wasted my tactical escape skill.
This is certainly a really tricky issue, I personally wouldn’t like a delay most of the time as I often time this retreat on purpose as soon as I get downed before the skillbar even appears, I always liked that I could pull that off. This does sound like a bad move in spvp, but in pve getting out of danger a second earlier means you can get up faster.
Maybe, if my reaction weren’t almost always:
mists
“Wait, what the- OH CRAP, I’M DOWNED!”
mist runs out and I’m in the same spot I was in before