80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.
(edited by Taldren.7523)
Fire:
Flamewall is just a far worse version of Ring of Fire with a longer cooldown. Please either replace Flamewall with Lava Font or give it a secondary ability akin to Temperal Curtain. Given the lack of any decent damage on Focus I vote for Lava Font, personally.
Water:
Please replace Freezing Gust with Frozen Ground.
Please replace Comet with “Cold Snap”.
Cold Snap:
0.75 Casting time, 45 Cooldown, 300 Range
Deal 588 Damage in a range cone.
Dazes chilled targets for 2 seconds.
(edited by Taldren.7523)
Oh, an a shout out for Elementalist Scepter … Water: Shatterstone is just as worthless as Flamewall.
Please replace Shatterstone with Comet, but replace the 2s Daze with a 2s Chill and reduce the cooldown accordingly.
(edited by Taldren.7523)
There is a very popular thread full of suggestions for the focus!
Flame wall vs Ring of fire. Flame wall is ranged spell, Ring of fire is a pb AoE skills, like all melee skills they are more powerfull but requirers you to be in more danger. Lava font doesnt inflict burning condition.
Freezing gust is actually a better skill then frozen ground
Cold snap is again a pbAoE skill instead of a ranged ‘drop’.
The Focus is a ranged weapon. The goal is to do reasonable ranged damage from a reasonable safe distance. For pbAoE damage you have a perfect alternative called the dagger. Downside is that you have to be close to the foes but the positive is that you kill faster. I dont think that we need another DPS weapon. The game allready relies too much on DPS. We need it to be less interesting to do DPS and make it more rewarding to make defensive builds. This so DPS is a choice just as defensive builds are a choice. Bring them in balance by bringing them closer to each other instead of turning everything to DPS.
So I hate to say that I disagree with your suggestions
Flame wall vs Ring of fire. Flame wall is ranged spell, Ring of fire is a pb AoE skills, like all melee skills they are more powerfull but requirers you to be in more danger. Lava font doesnt inflict burning condition.
Freezing gust is actually a better skill then frozen ground
Cold snap is again a pbAoE skill instead of a ranged ‘drop’.
The Focus is a ranged weapon. The goal is to do reasonable ranged damage from a reasonable safe distance. For pbAoE damage you have a perfect alternative called the dagger. Downside is that you have to be close to the foes but the positive is that you kill faster. I dont think that we need another DPS weapon. The game allready relies too much on DPS. We need it to be less interesting to do DPS and make it more rewarding to make defensive builds. This so DPS is a choice just as defensive builds are a choice. Bring them in balance by bringing them closer to each other instead of turning everything to DPS.
So I hate to say that I disagree with your suggestions
I can’t quite understand where you are coming from on any of that.
Flamewall being ranged is as useful as a rock with wings in application. Ring of Fire is always useful, Flamewall is almost always worthless. Both dagger and scepter Mainhand provide burning, we don’t need another ability that just adds burning … I don’t think I have ever met a condition build elementalist that didn’t immediately reject it as a bad idea. Lava Font is a deterrent … people really don’t want to cross it. Flamewall is a joke, people don’t care about crossing it. Maybe if Burning was power based that would be different.
In what way is Freezing Gust better than Frozen Ground? FGround is AE, has longer range, will provide a longer overall chill effect, and provides a combo field with only a 15s longer cooldown.
A 300 cone that isn’t telegraphed and hits more players is far superior to comet that is badly telegraphed.
The focus barely qualifies as a weapon to begin with, let alone a ‘ranged’ one.
Focus has 8 abilities and 4 of them have NO range at all.
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