Elementalist Glyphs of Elementals Should Start Recharging Immediately
in Suggestions
Posted by: Leowulf.7658
in Suggestions
Posted by: Leowulf.7658
I think that the Lesser Glyph of Elements and Glyph of Elements skills should begin recharging as soon as they are cast, rather than as soon as the elemental dies. The Norn skill, Call Wurm, does this, and it makes the skill much more effective.
In fact, I’d also like for the elementals that are summoned to live until they are killed, similar to how a necromancer’s undead servants do.
Lightly armored classes need something to take the pressure off in melee if they are soloing, whether in PvE or PvP. Necromancers have undead servants, and mesmers have illusions. Elementalists are just squishy targets, unless they make friends with a tougher class. All that AoE damage means exactly nothing if you are downed, which happens quickly if all of your skills are recharging or you get interupted.
in Suggestions
Posted by: asperbianca.3196
I would love for my elementals to live until their HP hits 0. But I Hit like a mack truck so everything is usually dead before it has a chance to get to me; and, if it isn’t dead, I kite like hell.
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