Elite Skills Improvement
I’d be down for buffing the numbers on elites.
Yeah, considering the much longer cooldowns the elites should be much much better then they are.
I love you word of healing!
consider also that if your elite are so OP you wont be able to play until they are available again…as a ranger my elite is an ultimate resource to get the hell out of the place not something strictly necessary to win. The only thing that i miss on gw2 is the elite skill hunting…they should do that it was awesome
I’ve seen arguments go either way on this subject. On the one hand, it is true that Elites don’t seem to be powerful enough to justify their name (“elite”) or their cooldowns most of the time. But on the other hand, Elites skills, if used properly and at the right time, can make a significant impact on a battle, more so than other skills often would.
The issue to me though, is the overall feel of the skills. If you ignore cooldowns, they are decent skills most of the time. But then you take cooldowns into account and all of a sudden they seem much less “elite” and much more mediocre. Add to that the fact that most of them are not usable underwater and what we are generally left with is a skill slot that almost never gets used.
As the original poster said, in GW1 the elite skills were very powerful, fun to use, and generally worthy of their name as “elite”. The so-called “Elite” skills in GW2 simply feel weak. I personally find myself designing builds with no consideration whatsoever for the elite skill, and choose an elite almost as an afterthought.
Something definitely needs to be done to significantly improve the elite skills.