Empty Servers

Empty Servers

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Posted by: Avius.7698

Avius.7698

From my point of view, the servers are dying, almost literally, because most players are just standing in Lions Arch screaming and moaning for a group to do Fractals of the mist with, like mindless zombies – the playable and explore-able areas are thinning out. If you are lucky, you might meet 10 or 15 people in a whole area.

So my suggestion even how harsh it may be, to do something about fractals – like making the dungeon limited as a Guild buff, that you have to research in and use – and that you can only enter fractals in the time of span, the buff is up.

I’m that fractals only brings bad to the game, it’s just in my opinion that it’s more or less, that dungeons fault that the whole map has gone empty and it now boring and in some occasions quite hard to complete an area or just to do quests in it.

I just hope that something will happen so that the areas will get populated again, otherwise I’m afraid that the whole game will fall apart and slowly wither.

Kind regards Avius

(edited by Avius.7698)

Empty Servers

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Posted by: Marcusdeblack.2307

Marcusdeblack.2307

Servers? Or maybe YOUR server?

Empty Servers

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Posted by: Avius.7698

Avius.7698

Then I’m quite unlucky, because the same problem occured on the other servers I moved to, hoping that it weren’t a problem over there.

Empty Servers

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Posted by: Ronah.2869

Ronah.2869

The more dungeons – aka instanced team based zones – are added to the game, the more the player base will be spread apart. I thought the dungeon system was to be skipped in this game with so many innovative things, but it seems the most of the A-Net’s game designers just prefer them or they don’t have too many other ideas.

Dungeons shouldn’t be given so much importance. They should just be a game mode like sPvP separated from the PvE.

They could have just invented some parallel dimension where people could chose the dungeons and go in them like in the Mists lobby
In this way, A-Net could see the PvE servers are getting low population and maybe merge them together, but as long as “dungeon runners” are still considered PvE population, then they will not be doing thet in the near future.

Of course they see the acivity of each account and determine in this way who playes PvE and who plays only dungeons, but still they cant track/read all the “LFG” chats from players who are not PvEing or Dungeon-ing