(edited by Avius.7698)
Empty Servers
Servers? Or maybe YOUR server?
Then I’m quite unlucky, because the same problem occured on the other servers I moved to, hoping that it weren’t a problem over there.
The more dungeons – aka instanced team based zones – are added to the game, the more the player base will be spread apart. I thought the dungeon system was to be skipped in this game with so many innovative things, but it seems the most of the A-Net’s game designers just prefer them or they don’t have too many other ideas.
Dungeons shouldn’t be given so much importance. They should just be a game mode like sPvP separated from the PvE.
They could have just invented some parallel dimension where people could chose the dungeons and go in them like in the Mists lobby
In this way, A-Net could see the PvE servers are getting low population and maybe merge them together, but as long as “dungeon runners” are still considered PvE population, then they will not be doing thet in the near future.
Of course they see the acivity of each account and determine in this way who playes PvE and who plays only dungeons, but still they cant track/read all the “LFG” chats from players who are not PvEing or Dungeon-ing