Encyclopedia

Encyclopedia

in Suggestions

Posted by: Ronah.2869

Ronah.2869

Many people talk in the forum about bestiary, wardrobe, armory etc that I came up with this suggestion to incorporate all these and more to only ONE window: Encyclopedia

The UI window will be account based and have more tabs:

1) Armors

To unlock a armor skin in here, the player needs to equip that armor piece first. After that the skin is unlocked and it can be re-purchased as many times he wants in the same manner as the guild armor skins are purchased. The armor skin will auto include a transmutation stone. Prices can vary depending on the rarity of the armor skin.
Price: 10 silver / piece minimum

(This armor tab will include the gem store armor skins too only that the price for re-purchase them will be similar to the Costumes -see below)

2) Weapons

To unlock a weapon skin in here , the player needs to equip that weapon first. After that the skin is unlocked and it can be re-purchased as many times he wants in the same manner as the guild weapon skins are purchased. The weapon skin will auto include a transmutation stone. Prices can vary depending on the rarity of the armor skin.
Price: 35 Silver / weapon minimum

3) Costumes

To unlock a costume skin in here , the player needs to buy that costume first. After the skin is unlocked, it can be re-purchased as many times he wants with the in-game money in the same manner as the guild armor skins are purchased for any character.
Price: 20 silver / piece

4) Bestiary

To unlock a beast in here the player needs to kill one time that beast. It will be an extension of the Slayer achievement, only that in here, there will be an information page about the best: name, class, locations to be found in, abilities and attacks.

Encyclopedia

in Suggestions

Posted by: Colonel Kernel.7506

Colonel Kernel.7506

I like it!!

A section on named NPC would be cool, too. Kind of like your Personal Story tab you could keep a history of your interactions with each named NPC.

Re: Items from the Gem store
Why not include a items from the Gem store prior to the player equipping them? Just have the purchase cost be in Gems instead of coin.