End The Invasions
Polish,
I think the mean issue is the attitude off people, and honestly yourself included. You are the one calling the farmers lazy and greedy. That name calling is the main reason why many off these events end up in flamewars.
The other day there where bout 100 people farming the bosses, bout 30 people wanted to finish the event. The 30 worked together and we did it with 5 minutes to spare.
The issues is that everyone is too busy flaming. If you work together you can shift the balance easily.
Also the event didn’t got harder. the measure off splitting the spawns has been done to prevent the farming and it actually helps. I never see on my server we don’t make it to the final wave. But if everybody is farming champs then it will fail.
Arise, opressed of Tyria!
I think the mean issue is the attitude off people, and honestly yourself included. You are the one calling the farmers lazy and greedy. That name calling is the main reason why many off these events end up in flamewars.
I think you missed the point here. The flame wars start BECAUSE of the contention between the farmers and the completers. The ones trying to complete get upset that people aren’t contributing, and the farmers get kitten when people are trying to rally others and work together. It’s a never ending cycle.
Also the event didn’t got harder. the measure off splitting the spawns has been done to prevent the farming and it actually helps. I never see on my server we don’t make it to the final wave. But if everybody is farming champs then it will fail.
That’s funny, because all it really did was make it so that the people champ farming could screw over the people actually trying to go for completion.
I just feel the event itself has run its course at this point anyway, and it might be better to just move on to newer and more exciting things.
It’s not that we refuse to understand it, it’s that we aren’t given enough rewards for the effort put into finishing.
Borlis Pass’ official male cheerleader
Commander by title: Sawnec the Mesmer
You are blatantly insulting farmers by calling them greedy, lazy and ignorant. I hate to break it to you, but farming is necessary in MMO’s. Money doesn’t grow on our backs. And don’t come with “I thought it was about having fun?” Because maybe for some people, making a lot of money is fun?
Anet made an event that is highly profitable, especially if you focus on the champs and loose the event. Of course people farm it, you do the most profitable thing. This is a design flaw and thus anets fault, not the players. I agree that anet should make winning the event more profitable than loosing it, but it simply isn’t, so people naturally don’t care about winning.
Why should I try my best to win if I loosing is more profitable?
~Sincerely, Scissors
No, I like the invasions…
Apparently they are not permanent anyway…once Scarlet is caught/dealt with they will stop…who knows that may happen soon…
So, if you like the AWESOME loot you get from invasions make the most of them.
You are blatantly insulting farmers by calling them greedy, lazy and ignorant. I hate to break it to you, but farming is necessary in MMO’s. Money doesn’t grow on our backs. And don’t come with “I thought it was about having fun?” Because maybe for some people, making a lot of money is fun?
Anet made an event that is highly profitable, especially if you focus on the champs and loose the event. Of course people farm it, you do the most profitable thing. This is a design flaw and thus anets fault, not the players. I agree that anet should make winning the event more profitable than loosing it, but it simply isn’t, so people naturally don’t care about winning.
Why should I try my best to win if I loosing is more profitable?
Has trying to do both ever crossed your mind at all? If people want to champ farm that badly all they have to do is stack up on the captains and AoE them all down as they come in, yet people don’t even seem to be able to grasp that simple concept. Or more rather, they don’t WANT to.
Besides, if you want to solely champ farm that badly there’s always Queensdale and Frostgorge.
You are blatantly insulting farmers by calling them greedy, lazy and ignorant. I hate to break it to you, but farming is necessary in MMO’s. Money doesn’t grow on our backs. And don’t come with “I thought it was about having fun?” Because maybe for some people, making a lot of money is fun?
Anet made an event that is highly profitable, especially if you focus on the champs and loose the event. Of course people farm it, you do the most profitable thing. This is a design flaw and thus anets fault, not the players. I agree that anet should make winning the event more profitable than loosing it, but it simply isn’t, so people naturally don’t care about winning.
Why should I try my best to win if I loosing is more profitable?
Has trying to do both ever crossed your mind at all? If people want to champ farm that badly all they have to do is stack up on the captains and AoE them all down as they come in, yet people don’t even seem to be able to grasp that simple concept. Or more rather, they don’t WANT to.
Besides, if you want to solely champ farm that badly there’s always Queensdale and Frostgorge.
This event is much more profitable for the time spent than farming either of those locations.
Borlis Pass’ official male cheerleader
Commander by title: Sawnec the Mesmer
This event is much more profitable for the time spent than farming either of those locations.
No argument on that here. I just feel the event itself has overstayed its welcome.
I think the invasions should get replaced with something, that fits better the lore of the game that was from the begin on there and not just later implemented by the living story…
in human territories, the invasions should get replaced with centaur invasions.
in asura terriories, it would be inquest invasions.
In norn territories it would be svanir invasions
in sylvari territories then nightmare court invasions
and in charr territories it would be the flame legion ..
Thats they way how I think Anet should change it, so that every kind of invasion starts to become different in regard of where the invasion takes place.
That the invasions are for now influenced a bit by scarlet and her aetherblades, but slowly that once Scarlet is beaten forever, that her influence in those invasions ends also and that those invasions turn then into 100% full invasions consisting only of enemies of the specific races without any aetherblade forces among them anymore ….
That woudl be somethign awesome, that could also get quite a big influence an all the racial territories, if players should fail at defendign of those invasions in time, that all territories of the racial maps get heavily influenced then by those enemy factions… just like the dragon bosses have not some influence of the environment, if we fail to beat them in time, so should have the enemy factions have huge influence on hose territories, if we fail to beat back their invasions.
I think the invasions should get replaced with something, that fits better the lore of the game that was from the begin on there and not just later implemented by the living story…
in human territories, the invasions should get replaced with centaur invasions.
in asura terriories, it would be inquest invasions.
In norn territories it would be svanir invasions
in sylvari territories then nightmare court invasions
and in charr territories it would be the flame legion ..Thats they way how I think Anet should change it, so that every kind of invasion starts to become different in regard of where the invasion takes place.
That the invasions are for now influenced a bit by scarlet and her aetherblades, but slowly that once Scarlet is beaten forever, that her influence in those invasions ends also and that those invasions turn then into 100% full invasions consisting only of enemies of the specific races without any aetherblade forces among them anymore ….That woudl be somethign awesome, that could also get quite a big influence an all the racial territories, if players should fail at defendign of those invasions in time, that all territories of the racial maps get heavily influenced then by those enemy factions… just like the dragon bosses have not some influence of the environment, if we fail to beat them in time, so should have the enemy factions have huge influence on hose territories, if we fail to beat back their invasions.
This fits perfectly with the lore the game how it is, though.
Borlis Pass’ official male cheerleader
Commander by title: Sawnec the Mesmer
This event is much more profitable for the time spent than farming either of those locations.
^this. And the queensdale champ farm is not even for money, it’s for xp.
~Sincerely, Scissors
It would be nice to see the 5 invasions mentioned above added to the game. I would love to see scarlet stay until scarlets taken care of.
I think adding elder dragon invasions would work too.
Go with the simple rule of if the enemy type is present in the zone that their invasion can also take place there.
This way we can continue invasions as time goes forward and incorporate other story lines.
Yes there could be some more balancing, even potential consequences for failing invasions. Maybe lose half of the maps waypoints as the invaders establish foothold camps. The camps would have a separate set of events with each controlling a contested Eastpoint. Tear down the camp and free the waypoints.