Endgame: Increase Meta-Event rewards
I disagree. People fight jormag again and again. It’s kind of sad. Regular PvEing is so dull to them now. I think rewards should be given for other things, like playing with others or doing events that have been waiting for someone to do them.
Increasing rewards for the uber events will just turn everyone’s day into a parade of Dragon, dragon, dragon, orr chain, dragon, dragon, dragon, etc
Kind of soulless, don’t you think?
I think rewards should be given for other things, like playing with others or doing events that have been waiting for someone to do them.
It would be cool if events gained bonus rewards the longer they went unfinished like mobs do with xp. Some champion event mobs tend to hang around for ages because they aren’t worth killing.
I didn’t know mobs did that. Does loot do the same?
I would agree with increasing rewards, but only for those that do the previous events, instead arriving for the final one just to hit the boss a little and open the chest.
The more you helped in the previous events, the bigger the reward should be in the final one, and when you open the chest.
Interesting post.
imo rewards are the cause of the problem in the first place as you say.
You mention farming Orr. People do that because they’re chasing something…normally a legendary…and farm easier events quickly to reach that goal through karma and gold.
The problem is that it would be substituting one form of grinding for another. People wouldn’t be doing these temple events because they were fun, it would still be about the rewards, with just the obsession those who farm like this have with getting their rewards asap being tranferred. I don’t think they’d enjoy it any more than the DEs they repeat ad infanatum now.
But maybe this would be an acceptable solution. Anet might not like it….because they want ppl to reach their ultimate goals indirectly, as a byproduct of having a lot of fun doing different things…not through any form of grind, which this would just turn in to.
Would love to see more people doing the more complex events……but with ppl still chasing their carrots in this game and ofc following the easiest path of least resistance this wouldn’t change the fundamental problem: their attitude.
An interesting problem that I hope Anet can find a good solution to
+1 for interesting OP