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Posted by: dani.1956

dani.1956

I’ve farmed over 10 hours for 1 Onyx lodestone ! Yes 1 !!! Is it that normal ? Is this what you promise us when we buyed the game ? The game isn’t farming friendly at all ! Hope you fix the drop rates asap , and allow normal players that dont abuse Trading Post and got 4500000 gold in bank to actualy make some money farming and not exploiting trading post all day long ( can’t see the fun in that ) ! Tyvm Bye ! Know i won’t get any answear but thats the truth , you guys don’t deliver what you promised !

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Posted by: Vol.5241

Vol.5241

“I’ve farmed over 10 hours for 1 Onyx lodestone ! "

That’s your problem. It’s your fault that you decided to farm lodestones from mobs that are so sporadically placed with a long respawn timer.

Maybe you could realize that 10 hours of shelt/pen farm would net you 15-20G, and that you could buy Lodes?

And yes, I’m sure Arenanet promised you that you could get 1 Onyx Lodestone every minute. Is that what you want?

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Posted by: Etien.4601

Etien.4601

But why would he have to do something else to get a lodestone (farming gold). He clearly went for farming lodestones, not gold. It’s about the choice. I do prefer to farm lodestones instead of farming gold to buy them. He has a point.

Drop Acid Not Bombs (Richie Hawtin)

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Posted by: dani.1956

dani.1956

What long respawn timer , you make circles without loosing any time ? I kill 1 earth ele each 5 seconds non stop … make the math please ! 10 hours for 1 onyx lodestone ? 12 mobs / min , 720/ hour so 7200 mobs 1 onyx ! Please don’t troll my topic , you get nothing good out of it !

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Posted by: Przemek.6835

Przemek.6835

EXPLOITING trading post. LOL. There is no such thing, what are you talking about is called MERCHANTING, and I would rather say exploiting people’s stupidity and lazyness

About the topic – I agree that the game is too much grindy when it clearly isnt designed for that

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Posted by: Vol.5241

Vol.5241

But why would he have to do something else to get a lodestone (farming gold). He clearly went for farming lodestones, not gold. It’s about the choice. I do prefer to farm lodestones instead of farming gold to buy them. He has a point.

It’s his choice, and he’s whining about it, which is his own fault. If he wants to grind lodestones, sure, but don’t whine when you obviously lose out on drop rate per hour

It’s like having a choice between walking to McDonalds or driving to McDonalds, then choosing to drive to McDonalds, then whining that you have to use gas. Well, it was your choice.

[Permabanned on Forums]
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Posted by: Doggie.3184

Doggie.3184

I wish farming Lodestones was actually possible.

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“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: EverythingXen.1835

EverythingXen.1835

OP:

Its not normal. You were incredibly lucky.

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Posted by: Karizee.8076

Karizee.8076

There’s a number of places you can get Onyx Lodestones:

Earth Elementals (of high levels)
Veteran Jade Colossus
Veteran Jade Shard
Chests within Twilight Arbor (Explorable Mode)
Chests within Fractals of the Mists
Bags of Alchemical Materials
Large and Heavy supply bags

I would suggest not limiting yourself to farming one kind of mob (especially since you will probably hit the DR). The dungeons are generally a very good place to get lodestones.

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Posted by: Orpheus.7284

Orpheus.7284

I can’t see the fun in killing 7200 earth elementals either. Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

Think about it, if they raise the drop rate of Lodestones on those Earth Elementals, a lot of people will be going to your little farm, you will get less kills per hour, and on top of that the price of Lodestones will drop.

People have a choice in this game, they can be smart and make a lot of money, or they can refuse to use their heads and go monotonously farm weak monsters. I’m sorry if this game is too cerebral compared to other farmer friendly games you’ve played.

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Posted by: CassieGold.7460

CassieGold.7460

There is a certain type of player, which the OP may very well be, that prefers to obtain their in game items through direct effort rather than indirect effort.

Direct effort: “I want an item that needs 100 lodestones so I’ll farm 100 lodestones.”
Indirect effort: “I want an item that needs 100 lodestones, so I’ll do X for cash and buy the lodestones.”

In many games, both are valid approaches. In GW2, at present, Direct Effort is staggeringly difficult.

It’s a playstyle choice. In GW1, you could go to UW for ecto, or you could buy it. You could kill destroyers for destroyer cores (glint’s challenge anyone?) or you could buy them from others…. the list goes on. You didn’t have to trade for things, and some people get more of a sense of accomplishment from using direct effort instead of indirect effort.

And OP, I’m with you, I prefer getting the mats myself, but in the current environment, it’s not entirely viable.

LVL 80’s: Thief / Warrior / Guardian / Mesmer

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

There is a thread with over 600 posts regarding drop rates.

Maybe, just maybe, the OP has a valid point.

This game has the worst drop rate of any MMO I have played in 10 years.

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Posted by: Orpheus.7284

Orpheus.7284

There is a threat with over 600 posts regarding drop rates.

Maybe, just maybe, the OP has a valid point.

This game has the worst drop rate of any MMO I have played in 10 years.

Maybe, just maybe, the game encourages dungeons or fractals, u know, slightly more difficult things. I’ve been getting 3~4 rares minimum per fractal run on top of other loot (cores), and that’s not even the most efficient dungeon for quick guaranteed money. I can afford every armor set weapon set for all 8 of my characters in the game other than the legendaries and I haven’t farmed or ‘played TP’ and I can’t say that about any of the previous MMOs I’ve played.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

I can’t see the fun in killing 7200 earth elementals either. Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

Think about it, if they raise the drop rate of Lodestones on those Earth Elementals, a lot of people will be going to your little farm, you will get less kills per hour, and on top of that the price of Lodestones will drop.

People have a choice in this game, they can be smart and make a lot of money, or they can refuse to use their heads and go monotonously farm weak monsters. I’m sorry if this game is too cerebral compared to other farmer friendly games you’ve played.

Pat yourself on the back harder? A buy/sell threshold bot can play markets as well as you can, and I don’t doubt that a lot of them are ingame, given the overall bot problems.

I don’t log into this game to play a market sim. I really don’t like the implication that players who wish to earn rewards by um.. adventuring in an adventure game are somehow “stupid”. I don’t buy the argument that a player staring at a market UI is somehow superior to a player actually playing the content.

Your market playing does not address or dismiss the lack of drops in the world. If anything, lack of drops benefits market manipulation.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: dani.1956

dani.1956

I can’t see the fun in killing 7200 earth elementals either. Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

Think about it, if they raise the drop rate of Lodestones on those Earth Elementals, a lot of people will be going to your little farm, you will get less kills per hour, and on top of that the price of Lodestones will drop.

People have a choice in this game, they can be smart and make a lot of money, or they can refuse to use their heads and go monotonously farm weak monsters. I’m sorry if this game is too cerebral compared to other farmer friendly games you’ve played.

Pat yourself on the back harder? A buy/sell threshold bot can play markets as well as you can, and I don’t doubt that a lot of them are ingame, given the overall bot problems.

I don’t log into this game to play a market sim. I really don’t like the implication that players who wish to earn rewards by um.. adventuring in an adventure game are somehow “stupid”. I don’t buy the argument that a player staring at a market UI is somehow superior to a player actually playing the content.

Your market playing does not address or dismiss the lack of drops in the world. If anything, lack of drops benefits market manipulation.

Had to quote this ! I’m 100% with you on this problem , you said it alot better than i could ! Tyvm !

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Posted by: taomang.2183

taomang.2183

I can’t see the fun in killing 7200 earth elementals either. Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

Think about it, if they raise the drop rate of Lodestones on those Earth Elementals, a lot of people will be going to your little farm, you will get less kills per hour, and on top of that the price of Lodestones will drop.

People have a choice in this game, they can be smart and make a lot of money, or they can refuse to use their heads and go monotonously farm weak monsters. I’m sorry if this game is too cerebral compared to other farmer friendly games you’ve played.

Pat yourself on the back harder? A buy/sell threshold bot can play markets as well as you can, and I don’t doubt that a lot of them are ingame, given the overall bot problems.

I don’t log into this game to play a market sim. I really don’t like the implication that players who wish to earn rewards by um.. adventuring in an adventure game are somehow “stupid”. I don’t buy the argument that a player staring at a market UI is somehow superior to a player actually playing the content.

Your market playing does not address or dismiss the lack of drops in the world. If anything, lack of drops benefits market manipulation.

I have no idea what else to write but…
Yes. This. So much this.

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Posted by: Amadan.9451

Amadan.9451

well… in all other mmo you still sell and buy stuff if you don’t find what you seek and eventually can buy what you are looking for, where’s the drama in it? it isn’t play the market, it’s simply sell and buy what you want…

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Posted by: taomang.2183

taomang.2183

well… in all other mmo you still sell and buy stuff if you don’t find what you seek and eventually can buy what you are looking for, where’s the drama in it? it isn’t play the market, it’s simply sell and buy what you want…

In other MMOs you don’t need 150-250 of something that drops once in 10 hours of active gameplay. In other MMOs you earn a lot more gold at endgame to afford everything just by playing the game, and not playing the market.

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Posted by: Obsidus.1206

Obsidus.1206

I have to agree, a week ago I was running around with 130% MF and was hitting all the various lodestone farm spots in a cycle in order to avoid DR as much as possible. After 2 stacks of Omnomberry Bars I got one Charged Lodestone off of the Air Elementals at the ToZ, and then gave up. I also got ONE yellow this entire time as well. It was giving me flashbacks to Everquest back in 2001, gotta love auto pilot farming for hours and hours and hours for something that has a .01% drop chance.

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Posted by: Orpheus.7284

Orpheus.7284

I can’t see the fun in killing 7200 earth elementals either. Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

Think about it, if they raise the drop rate of Lodestones on those Earth Elementals, a lot of people will be going to your little farm, you will get less kills per hour, and on top of that the price of Lodestones will drop.

People have a choice in this game, they can be smart and make a lot of money, or they can refuse to use their heads and go monotonously farm weak monsters. I’m sorry if this game is too cerebral compared to other farmer friendly games you’ve played.

Pat yourself on the back harder? A buy/sell threshold bot can play markets as well as you can, and I don’t doubt that a lot of them are ingame, given the overall bot problems.

I don’t log into this game to play a market sim. I really don’t like the implication that players who wish to earn rewards by um.. adventuring in an adventure game are somehow “stupid”. I don’t buy the argument that a player staring at a market UI is somehow superior to a player actually playing the content.

Your market playing does not address or dismiss the lack of drops in the world. If anything, lack of drops benefits market manipulation.

FYI, i don’t even play TP. I just think it’s quite silly to bash TP players for being unfun while you are mindlessly killing 7200 elementals.
It’s not an adventure game btw, its an MMO, if all those years of MMOs haven’t taught you there’s an econmy in MMOs, then I don’t know what MMOs you have been playing.
So it comes down to how you make money, either very slowly and then complain about it, or, you know, the opposite.

Excuse me as I forget most people on forums will be in favor of increased drops and free candy and instant legendaries, so it doesn’t matter what I say it’ll just be ignored.

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Posted by: Vlaxitov.5693

Vlaxitov.5693

Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

The irony in that is I’ve come to recognize in several past games that a great deal of mmo market players often play the rest of the game at a below average level.

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Posted by: Orpheus.7284

Orpheus.7284

Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

The irony in that is I’ve come to recognize in several past games that a great deal of mmo market players often play the rest of the game at a below average level.

Pointless and opinionated remark. I’ve seen many great market players also being very great in PVE and PVP. There, i think we just canceled each other out.

If it was a jab at me it’s useless cuz I don’t even play TP.

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Posted by: Hexgame.4802

Hexgame.4802

Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

The irony in that is I’ve come to recognize in several past games that a great deal of mmo market players often play the rest of the game at a below average level.

Thats what I was thinking, didn’t want to be the one who said it though :p

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Posted by: Rouven.7409

Rouven.7409

(…)

Think about it, if they raise the drop rate of Lodestones on those Earth Elementals, a lot of people will be going to your little farm, you will get less kills per hour, and on top of that the price of Lodestones will drop.

(…)

Sounds good to me.

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“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

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Posted by: xardrion.4607

xardrion.4607

Why is everyone whineing on the farm? A MMO is gonna have grind no matter what, and the way GW2 is built atm with more or less 1 endgame goal = legedaries, it’s more then logical it should be hard.

Imagine this, since there isnt anything to go for except legendaries AND because some people want this ez-mode game even easier, how long would it last before people “completed” this game and quit?

You asked for a “different” game, but the grind will ALWAYS be the same, aka endless if a MMO want longevity.

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Posted by: Drakh.3128

Drakh.3128

Took me just under 10 hours to get 6 charged lodestones for my air runes running full MF gear\food. Maybe it’s just the Onyx?

- Drakh (BT)
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Posted by: Orpheus.7284

Orpheus.7284

(…)

Think about it, if they raise the drop rate of Lodestones on those Earth Elementals, a lot of people will be going to your little farm, you will get less kills per hour, and on top of that the price of Lodestones will drop.

(…)

Sounds good to me.

Farmers just love it when the stuff they’re farming becomes worthless right? Though I’m sure most people on the forum would love lodestones to be worth 5s a piece so they get legendaries, everyone in the game gets legendaries, then they say there’s no endgame grind or long term goal, whine some more, quit. Sounds good to me.

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Posted by: taomang.2183

taomang.2183

I can’t see the fun in killing 7200 earth elementals either. Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

Think about it, if they raise the drop rate of Lodestones on those Earth Elementals, a lot of people will be going to your little farm, you will get less kills per hour, and on top of that the price of Lodestones will drop.

People have a choice in this game, they can be smart and make a lot of money, or they can refuse to use their heads and go monotonously farm weak monsters. I’m sorry if this game is too cerebral compared to other farmer friendly games you’ve played.

Pat yourself on the back harder? A buy/sell threshold bot can play markets as well as you can, and I don’t doubt that a lot of them are ingame, given the overall bot problems.

I don’t log into this game to play a market sim. I really don’t like the implication that players who wish to earn rewards by um.. adventuring in an adventure game are somehow “stupid”. I don’t buy the argument that a player staring at a market UI is somehow superior to a player actually playing the content.

Your market playing does not address or dismiss the lack of drops in the world. If anything, lack of drops benefits market manipulation.

FYI, i don’t even play TP. I just think it’s quite silly to bash TP players for being unfun while you are mindlessly killing 7200 elementals.
It’s not an adventure game btw, its an MMO, if all those years of MMOs haven’t taught you there’s an econmy in MMOs, then I don’t know what MMOs you have been playing.
So it comes down to how you make money, either very slowly and then complain about it, or, you know, the opposite.

Excuse me as I forget most people on forums will be in favor of increased drops and free candy and instant legendaries, so it doesn’t matter what I say it’ll just be ignored.

1. He did say that killing 7200 is ludicrous, and playing the TP is “unfun”. I don’t really see why one has to cancel the other. The OP just confirmed how dumb it is to even attempt to get the materials by yourself, and there is absolutely no reason why should drops be this way (besides the fact to make us by more gems, but that’s a conspiracy theory).

2. “It’s a MMO”, what does this even mean? Most people who choose to play a MMORPG is to be immersed and seek for adventure. To roam around this imaginary world and do stuff. Not sit around town and see opportunities in the market. What you say about other MMOs is simply not true. In other MMOs you have efficient ways of making money that is not the TP, and those other games don’t depend on gold as much as GW2 does.
The difference is that in other MMOs you can decide to spend 3 hours farming materials you need for 1 item, or buy it with gold which you probably have a lot of from questing and vendoring drops. In GW2 however you can choose to either spend hundreds of hours farming, or buy it with gold that you probably don’t have much from finding random events and vendoring drops.

3. Just because the drops are increased it doesn’t mean that it’s free. The mats will be easier to acquire but you still need to put an effort to farm them by yourself. It maybe won’t be 500 hours, but even if it’s 20,50 or 100, that is a lot of time to dedicate for pixels.

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Posted by: taomang.2183

taomang.2183

(…)

Think about it, if they raise the drop rate of Lodestones on those Earth Elementals, a lot of people will be going to your little farm, you will get less kills per hour, and on top of that the price of Lodestones will drop.

(…)

Sounds good to me.

Farmers just love it when the stuff they’re farming becomes worthless right? Though I’m sure most people on the forum would love lodestones to be worth 5s a piece so they get legendaries, everyone in the game gets legendaries, then they say there’s no endgame grind or long term goal, whine some more, quit. Sounds good to me.

Problem easily solvable – Bind on pickup/account.

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Posted by: alcopaul.2156

alcopaul.2156

i farmed for porous bones and i found a lot. i wish a.net will increase its price to 1g a pop.

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Posted by: Orpheus.7284

Orpheus.7284

An MMO keeps its “massively multiplayer” by catering to the long term fans, the hardcore player base that likes to have long term goals. The fast food way of thinking “i want this and i want this in less than x hrs then im done with the game” is simply not beneficial to the longevity of the game. EVEN SO…

GW2 is not very demanding on gold…I have 200 gold that I don’t even know what to do with other than saving for my legendary (and I’m very close to obtaining it too if not for precursors, which is a problem which they said they will balance in the future). I don’t play TP, i don’t farm, I just enjoy the game with my friends in dungeons and explore the world and made new characters to learn about them. Just by doing that I can deck out all 8 of my characters with all exotics. Like I said earlier, I haven’t played another MMO where I can say that . (Note: GW1 does not count because it’s not really an MMO, if Anet can admit that themselves, so could you.)

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Posted by: Vlaxitov.5693

Vlaxitov.5693

Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

The irony in that is I’ve come to recognize in several past games that a great deal of mmo market players often play the rest of the game at a below average level.

Pointless and opinionated remark. I’ve seen many great market players also being very great in PVE and PVP. There, i think we just canceled each other out.

If it was a jab at me it’s useless cuz I don’t even play TP.

Oh I have seen great players that play the market too, but I have seen more that it was the other case in my personal experience. I’ve seen it go as far as guilds carrying bads to raid drops via set prices advertised on their websites.

No that wasn’t a direct jab about you. It was a jab at your statement which was also a pointless and opinionated remark. I don’t consider a guy who camps a market in a mmo, sometimes with an auctioneer type mod, to be some victim of “bitter average players.”

The complaints aren’t saying you were wrong if you resorted to market playing in a mmo to get what you want with a reasonable amount of time investment rather than you shouldn’t have had to in the first place as long as you can competently play the game.

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Posted by: Essence Snow.3194

Essence Snow.3194

Do TA onyx runs…..it’s return on onyx is exceedingly better than trying to farm elementals. Even though you get mostly cores you can take the cash gained (which is plenty) to covert the cores to stones via the forge. It’s better than farming pent/shelter and buying as well if you don’t mind the skill points used to convert. Plus stone do drop from time to time in there as well.

PS did I mention the karma and blossoms?

Serenity now~Insanity later

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Posted by: Orpheus.7284

Orpheus.7284

Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

The irony in that is I’ve come to recognize in several past games that a great deal of mmo market players often play the rest of the game at a below average level.

Pointless and opinionated remark. I’ve seen many great market players also being very great in PVE and PVP. There, i think we just canceled each other out.

If it was a jab at me it’s useless cuz I don’t even play TP.

Oh I have seen great players that play the market too, but I have seen more that it was the other case in my personal experience. I’ve seen it go as far as guilds carrying bads to raid drops via set prices advertised on their websites.

No that wasn’t a direct jab about you. It was a jab at your statement which was also a pointless and opinionated remark. I don’t consider a guy who camps a market in a mmo, sometimes with an auctioneer type mod, to be some victim of “bitter average players.”

The complaints aren’t saying you were wrong if you resorted to market playing in a mmo to get what you want with a reasonable amount of time investment rather than you shouldn’t have had to in the first place as long as you can competently play the game.

What’s considered reasonable amount of time investment, what’s competently play the game? Those are different from people to people. Slaying weak elementals (aka farming open world monsters) to me is not very competent way of playing the game.

No one has to play the TP…it’s just TP players get to the finishing line earlier than the others, and non TP players get jealous. You make it sound like farmers should be just as well off as TPe’rs…that’s not realistic. Again, I don’t play TP, there’s enough content in the game for me to stick around while hunting down legendaries, I don’t care if TP players, or cash players get their legendaries before me by 5 months, I go at my own pace. I just wish other players could see it that way.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

Well, my cynicism is telling me this evolved MMO, isn’t, when common advice is to LFG and do the FOTM dungeon of the month. What, pray tell is new, different or innovative about that?

The OP addressed a certain component. My complaint is.. all of them. I don’t want insta reward, don’t want a bonanza, what I would like is to not gain 5 levels attempting to get fines to make one set of level 35 rare armor. I would like to kill a Champion and see a drop.. any drop. I would like to do an event like retaking Ascalon settlement and not end up with 4 bags and a level 1 sceptre after a jillion Harathi, 5 or so vets, and two champions.

World drop rate is so bad that it isn’t an alternative, at all, to dungeon farms or market playing. The cash gain is not just slower, it is practically nonexistent to anyone that isn’t a 24/7 bot.

In a game that promised to break the mold the realization that “make a group, run x dungeon, profit” is a deep disappointment. That isn’t new, it is MMO status quo, compounded by world drops and events paying off even worse than comparable, “older” games.

I believe in difficulty, risk v reward, harder content paying more. Making your way doing world content should pay less, take longer, but still be viable. I don’t see that here. I don’t see any reward for taking on difficult open world champions/events either.

Sadly, again, I see the open world as “something you do to get to level cap and run dungeons” and again, I repeat, what is new about that. This leads to dead open worlds, one hub with population, and logging in to LFG. What is new about that, as well.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

(edited by Teofa Tsavo.9863)

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Posted by: Amadan.9451

Amadan.9451

there is an event that actually drops a lot of things, especially if you do it in mf gear, it’s grenth event, it is fun, it is hard, it is open world and very far from killing dragons that are easier and unrewarding.
the only thing i can complain about is that it is indeed lame that a champion drop is often worst that his/her minions drop. and also chest reward, champion chest or jumping puzzle’s one are very laughable sometimes.
i know what rares means in english (let’s figure exotic or legendary) but you see a huge “splendid” chest after a hard fight and all you can see is green or even worse blue…

at least one yellow should be inside every chest… no matter if mats, or gear… but they should be there with a good chance on exotic too…
come on… bosses in this game can’t be poorer than me!!

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Posted by: marnick.4305

marnick.4305

Use omnomberry bars
Do AC all three
Do a fractal run

3 hours, 8 gold. Buy yourself the lodestones.

or run TP and get the drops there. They drop fairly often, about 1 every 2 runs. It’s not the easiest dungeon though but good luck.

or farm onyx cores and upgrade them. You may or may not find that two cores are easier to farm than 1 lodestone. I don’t know but … good luck.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

(edited by marnick.4305)

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Posted by: dani.1956

dani.1956

The problem is that i dont need 8 gold , i need the onyx lodestones ! The problem is that i didn’t asked HOW TO MAKE MONEY IN GW2 , or HOW TO BUY ONYX LODESTONES ! The problem is that this **** can’t go on more than this ! GIVE THIS GAME A DECENT DROP RATE !

(edited by dani.1956)

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Posted by: marnick.4305

marnick.4305

The problem is that i dont need 8 gold , i need the onyx lodestones ! The problem is that i didn’t asked HOW TO MAKE MONEY IN GW2 , or HOW TO BUY ONYX LODESTONES ! The problem is that this **** can’t go on more than this ! GIVE THIS GAME A DECENT DROP RATE !

As I said:
> do TP explorable. This drops 1 lodestone per 2 runs on average
> farm onyx cores instead and upgrade them in the MF. Having 2 onyx cores drop takes far less time than having 1 lodestone drop.

In both cases you’re personally and legitimately farming them without using the TP. Both ways are far superior to brainlessly farming the same mob for 10 hours.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: Inkubus.7529

Inkubus.7529

There is a certain type of player, which the OP may very well be, that prefers to obtain their in game items through direct effort rather than indirect effort.

Direct effort: “I want an item that needs 100 lodestones so I’ll farm 100 lodestones.”
Indirect effort: “I want an item that needs 100 lodestones, so I’ll do X for cash and buy the lodestones.”

In many games, both are valid approaches. In GW2, at present, Direct Effort is staggeringly difficult.

It’s a playstyle choice. In GW1, you could go to UW for ecto, or you could buy it. You could kill destroyers for destroyer cores (glint’s challenge anyone?) or you could buy them from others…. the list goes on. You didn’t have to trade for things, and some people get more of a sense of accomplishment from using direct effort instead of indirect effort.

And OP, I’m with you, I prefer getting the mats myself, but in the current environment, it’s not entirely viable.

I agree with you. While leveling, game gives you a lot of choices. The player gets feel of freedom and flexibility from weapon choice and playstyle, “questing” to gear acquirement. Then when player hit 80, and need some specific items, this freedom is gone. At the moment I am farming 250 Powerful blood and it has better drop but still low. That is ok – I got patience and earn some money (not big money!) on the way. Yet, I was farming other things too and drop rate was desperate. I was lucky to have guildies to do things. But problem remain. Certain items have extremely rare drop. I personally quit to go for things that need lot of any Lodestones. We need choices to be able to find items in game that we need.

Inkarius [ele] Inkores [war] Inkratos [ran] Inkariosa [nec] MaINK The Liar [thf] Inklusion [msmr]

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

The problem is that i dont need 8 gold , i need the onyx lodestones ! The problem is that i didn’t asked HOW TO MAKE MONEY IN GW2 , or HOW TO BUY ONYX LODESTONES ! The problem is that this **** can’t go on more than this ! GIVE THIS GAME A DECENT DROP RATE !

3 hours for me in Southsun killing Karka, 1 powerful blood. It is maddening, I know how you feel.

And no, people, I’m not getting on another LFG/run dungeon hampsterwheel. Void shards in Eq2 cured me of ever wanting to do that again.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

There is a certain type of player, which the OP may very well be, that prefers to obtain their in game items through direct effort rather than indirect effort.

Direct effort: “I want an item that needs 100 lodestones so I’ll farm 100 lodestones.”
Indirect effort: “I want an item that needs 100 lodestones, so I’ll do X for cash and buy the lodestones.”

In many games, both are valid approaches. In GW2, at present, Direct Effort is staggeringly difficult.

It’s a playstyle choice. In GW1, you could go to UW for ecto, or you could buy it. You could kill destroyers for destroyer cores (glint’s challenge anyone?) or you could buy them from others…. the list goes on. You didn’t have to trade for things, and some people get more of a sense of accomplishment from using direct effort instead of indirect effort.

And OP, I’m with you, I prefer getting the mats myself, but in the current environment, it’s not entirely viable.

So well said. I meant to mention that earlier.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: Phoenix the One.4071

Phoenix the One.4071

Random good loot is fun.. Endless farming isn’t.
That’s why I usually stick to pvp in most mmos since you earn your reward:) True still “farming” kills or emblems but doing it is fun imo:)

Exception with the badges in WvW, I think I most do too less dmg cause I get fewer badges than my teammates.. And then they say support i visible.
No innovation in this mmo:/ But still better than WoW imo.

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Posted by: Inkubus.7529

Inkubus.7529

Oh and I forgot to mention, some difficult bosses that require a lot of time and effort, give ridiculous cheap loot. I remember 6 of us fighting one huge karka and we killed it but everybody were spamming “LOL – 2 blues” or “WTF loot”.

This shouldn’t be. Epic boss let it give better loot. Right now it is bigger chance boss will give low cost junk than some item you could sell well or use. It is pointless to have so many high level creatures (gold or silver) when they drop more less same thing as regular mobs. Noone will fight it.

Inkarius [ele] Inkores [war] Inkratos [ran] Inkariosa [nec] MaINK The Liar [thf] Inklusion [msmr]

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Posted by: Vlaxitov.5693

Vlaxitov.5693

Trading Post actually requires a lot of game market insight to pull off, average player whines about it because they can’t do it, don’t want to spend time learning about it, and is bitter that other people are doing it.

The irony in that is I’ve come to recognize in several past games that a great deal of mmo market players often play the rest of the game at a below average level.

Pointless and opinionated remark. I’ve seen many great market players also being very great in PVE and PVP. There, i think we just canceled each other out.

If it was a jab at me it’s useless cuz I don’t even play TP.

Oh I have seen great players that play the market too, but I have seen more that it was the other case in my personal experience. I’ve seen it go as far as guilds carrying bads to raid drops via set prices advertised on their websites.

No that wasn’t a direct jab about you. It was a jab at your statement which was also a pointless and opinionated remark. I don’t consider a guy who camps a market in a mmo, sometimes with an auctioneer type mod, to be some victim of “bitter average players.”

The complaints aren’t saying you were wrong if you resorted to market playing in a mmo to get what you want with a reasonable amount of time investment rather than you shouldn’t have had to in the first place as long as you can competently play the game.

What’s considered reasonable amount of time investment, what’s competently play the game? Those are different from people to people. Slaying weak elementals (aka farming open world monsters) to me is not very competent way of playing the game.

No one has to play the TP…it’s just TP players get to the finishing line earlier than the others, and non TP players get jealous. You make it sound like farmers should be just as well off as TPe’rs…that’s not realistic. Again, I don’t play TP, there’s enough content in the game for me to stick around while hunting down legendaries, I don’t care if TP players, or cash players get their legendaries before me by 5 months, I go at my own pace. I just wish other players could see it that way.

Say you need 100 pieces to make something in a game, how many hours per piece collected would be considered reasonable on average? 10 hours? 20 hours? 40 hours? Say its 4 hours per piece, 100 shifts of 4 hours is reasonable? 50 days of 8 hour shifts?

I never said the method in which you obtain these things had to be any specific thing but if I had to give an answer, yes slaying weak elementals is a more competent level of actual gameplay than camping the TP.

Farmers should be better off than “TP’ers” because they are actually producing the value found in the game. Your silly statement that “TP’ers” should somehow realistically be better off is like saying retailers make more money than manufacturers. “TP’ers” are nothing more than speculation buyers. They don’t contribute rather than just drag down their fellow players in game quality of life by causing artificial inflation with their speculation buying.

So you’re saying that people asking for systems in an online game that discourages artificial inflation due to speculation buying is really just an act of jealousy. Thats like saying people are only jealous of the money Walmart makes and their business practices have nothing to do with it. Your position is indefensible.

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Posted by: Inkubus.7529

Inkubus.7529

Farmers should be better off than “TP’ers” because they are actually producing the value found in the game. Your silly statement that “TP’ers” should somehow realistically be better off is like saying retailers make more money than manufacturers. “TP’ers” are nothing more than speculation buyers. They don’t contribute rather than just drag down their fellow players in game quality of life by causing artificial inflation with their speculation buying.

In other words, farmers do all the hard work and should be properly awarded, while TP’ers exploit this hard work at the moment. I think too farmers should earn/gain more.

Inkarius [ele] Inkores [war] Inkratos [ran] Inkariosa [nec] MaINK The Liar [thf] Inklusion [msmr]

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Posted by: Magische Boek.2530

Magische Boek.2530

This game has the worst drop rate of any MMO I have played in 10 years.

you haven’t played kalonline

@Vol
if he farmed those earth elementals for 10 hours and he got 1 lodestone out of it i’m sure he also had lots of other drops that he can sell to get towards the 15-20G u mention.
i do have to agree with you that you should not just farm the lodestones. if you sell all that other stuff you can buy a few every 10 hours as well.

some items are meant to have a low drop rate. if this is not the case i’m sure they will adjust it in the future. don’t forget that this is still a new game and at the moment there are bigger priority’s than droprate’s.

I’m not arguing!
I’m simply explaining why I’m right.

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Posted by: dani.1956

dani.1956

^^ "Nope in those 10 hours i have barely made another onyx lodestone ! So dont talk if you don’t know ! " ^^

As a result and finishing with this thread I say this :

Game is EXPLOITED by trading post users marketing the prices as they see fit , like we all know many guilds/ guild mates do it in masses , should they get banned or not I dont know , I dont care !
I called them users coz they dont play the game at all , they just log in make 10k – 100k gold / day and leave , thats their daily job !

While the “average” grinding player) that “cant” make gold on TP farm all day long for couple of gold 10g-40g in couple of good 10+ hours ! Is it right or its not , I dont know , but I care coz I’m one of those players !

Conclusion : Be a user not a player ! Don’t play the game , stay in LA at TP !