Engineer Bazooka kit?

Engineer Bazooka kit?

in Suggestions

Posted by: BarronTV.4632

BarronTV.4632

I already posted this in the engineer forums but I thought I should I should post this here seen as though its a suggestion.

I think that the engineer should have Bazooka kit, I know that theres the charrzooka but its an elite with a huge cooldown. I was thinking that we, the engineers, should have some form of long range abilities. This kit is designed to be long range and deal a good amount of damage but it has quit big cooldowns (for a kit).

Bazookit. Toolbelt skill, Berserk: Auto attack with any weapon has fire rate is increased by 50% for 5s. 30s cooldown

1)Rocket shot. Fires a rocket. 800 dmg. 1500 range. 180 radius per rocket. 1s charge time.
2)Rocket rampage. Fires 3 rockets in a 90 degree cone. 300 dmg per rocket, 200 burn dmg 2s. 1000 range. 180 radius per rocket. 20s cooldown.
3)Danger close. Fire 6 rockets into the air that come down on enemies. (ground target has a of Radius 300) 400 dmg per rocket. 1200 range. 180 radius per rocket. 3s burst time. 30s cooldown.
4)Suicidal Rocketeer. Fire 5 rockets at your feet that knockdown and knockback foes. 750 dmg per rocket to self 1500 dmg to enemies, knockback 150, knockdown 2s. No range. 400 radius per rocket. 5s burst time. 35s cooldown.
5) Thaumanovula Warhead. Fire a warhead that contains an essence of the thaumanova disaster. (ground target has radius of 500) Creates a time vortex for 10s that slows enemy movement by 33% for 3s, 7000 dmg. 2000 range. Warhead has 500 radius. 2s charge time, 40s cooldown.

It would be held and look like some Charr concept art that should be at the bottom of this. As you can see It can do a lot of damage, BUT, BUT, BUT it has huge cooldowns.

Bazookit traits
20 in explosives. High Explosive tips. Bazookit rockets (this do not count for the warhead) have +50 radius.
30 in explosives. Automated rockets. Bazookit skills recharge 20% faster.
20 in firearms. Bazoo-scope . Bazookit attacks have plus 20% range.
10 in inventions. Guiding technology. The cone on Rocket rampage is now 45 degrees instead of 90.
20 in inventions. Flak boots. Take 25% less damage from Suicidal rocketeer.

Please leave feedback and mention any changes if you could have one. If Arenanet took credit for this if they added I don’t care, It’ll just be nice to see something a community member posted to get put in the game.
Oh and here the picture I was on about.

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Engineer Bazooka kit?

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

IT’s called a Charrzooka for a reason. Charr get it, it’s for them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Engineer Bazooka kit?

in Suggestions

Posted by: Infamous Darkness.3284

Infamous Darkness.3284

I like the idea but your #5 skill is incredibly OP seems like it would hit much harder than a thief’s backstab, not to mention that this would increase engi bursts to a ridiculous degree in spvp, we already have SD which can put out a serious burst, just balance it out a little better and I think it could work.

Infamous Culverin(engi[Main]), one of every other class.
Karl Marx: “Go away! Last words are for fools who haven’t said enough!”