(edited by Defarious.5490)
Engineer Grenadier suggestion.
To put this into perspective, I’m throwing out that a normal set of commands for my aoe focused Necromancer taking on a group uses 7 possible button presses and 4 Ground Clicks to target certain spells over the course of an average fight. Mostly due to Grenader’s ‘1’ skill not being an auto-attack skill, They have to make 24 Button Presses and 6 Ground Clicks to do roughly the same effect. A large majority of this disparity would be eliminated if their standard grenade skill could be set to auto attack much like when i’m aoeing, my main hand weapon is contributing the entire time while I setup the aoes. Seems a fair request to me, as it’d mostly bring them up to speed with some other setups as far as human-side difficulty of play.
Making the #1 button on the grenade kit an autotarget auto attack like other kits would solve this problem immediately.
Even if auto-targeting would make it overpowered, giving us the option to make it an auto-attack would be nice (just have it go whereever the mouse is currently).
[TAS] – The Asuran Squad
Devona’s Rest
Using that fast cast ground targeting option will result in you throwing grenades nowhere near where you want too. Considering a traited grenadier throws at a range of 1,500 you can try using that and end up throwing at the hill behind your target. Thus resulting in pulling even more mobs, resulting in even more rapid button presses. It causes more problems than it solves.