Engineer Rifle needs buff
Agreed. The rifle has better range than the pistol, yet most of the skills require you to be in melee range. This doesn’t make sense at all and is the reason for many debates since launch. The rifle doesn’t feel like a rifle and the great range is in conflict with the abilities.
To make it even worse, just compare Engineer rifle skill #5 with Tristana’s Rocket Jump ability in League of Legends. The Engineer is suffering from clunky animations and non-smooth animations, which makes it rather difficult to hit a target and to utilize the leap finisher component of the ability since the clunky delay doesn’t make any sense at all.
I’m more sad that ANet still didn’t buff the flamethrower. It’s only use since release is the knockback on #3, which is a shame since the kit is absolutely one of the best looking and one of the main reasons people actually rolled an Engineer. There has never been a MMO where you could have a flamethrower! A shame that kit is so bad…
Don’t expect it to change anytime soon. They nerfed the Engineer quite hard despite being such an unpopular and bug-ridden profession and the changes they made to them are okay-ish, but still far far away from great. They didn’t change the rifle since launch and now, 1 year later, they won’t change it anyway. If you want a rifle for ranged damage you’ll have to roll a warrior.
(edited by shedim.8504)