(edited by EroticAndHeretic.7398)
Hello everyone,
I play as an engineer, and I really love it, but let’s face it. There’s flaws. So here is what I think about what could be changed.
1 – Weapons restrictions.
I know the engineer have Kits (I use them a lot), but somehow, I sometimes think that the elementalist have more flexibility with the attributes. We do have the tool belt (I use it alot too), but it’s determined by our utility skills… I find it somehow less effective than the utility skills of the elementalist, who have signets!
I think we should be able to switch between a pistol stuff and a rifle stuff (or double pistol and shield). The engineer is like a swiss knife, don’t forget it!
2 – Combo finishers
Alot of people talk about upgrading the engineer damages, but I think it should instead have more finishers. For exemple, the poison dart volley doesn’t have the projectile finisher, but the ranger’s axe skill Splitblade or the thief dual pistol Unload have it! It’s already good for the shield, it’s now good for the harpoon gun, I really think the poison dart volley and static shot need it. The rifle’s net shot and the elixir gun’s Elixir F also need it, I think.
Talking about the elixir gun, it’s strange that the acid bomb is not a leap finisher
It’s also somehow weird that the bomb kit bombs doesn’t do a blast finisher, but it would be maybe overpowered. With a cooldown, It could work, possibly?
3- Combo fields
Not so much to say about it, but I think the elixir H should do a water field when thrown. Same for the elixir gun’s healing mist toolbelt skill (like the healing turret’s regenerating mist). The elixir C could also do a light field when thrown, like the elixir R.
I also think the elixir gun’s super elixir should do a water field instead of a light field.
Maybe the freeze grenade should do an ice field too.
So in a nutshell, here are my ideas (with a question mark for uncertain ones):
-Having the ability the have a second weapon set, like the other professions?
-Add projectile finisher to the following skills: Poison Dart Volley, Static Shot, Net Shot, Elixir F.
-Add Leap finisher to the acid bomb skill.
-Add blast finisher to some bombs?
-Add a water combo field to the following skills: Toss Elixir H, Healing Mist.
-Add a light combo field to the skill “Toss Elixir C”?
-Change the super elixir combo field into a water combo field.
And that’s all for me. If people have some buff ideas, or even nerfs one (I can’t see everything :p ), it’s should be here!
Edit: Forgot a question mark for the weapon sets.
(edited by EroticAndHeretic.7398)
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