Hi there all, and sorry for my bad english.
First of all i must state this is not my opinion only. I clearly see a lot of comments and feedback on every turn on this, so please dont say i QQ, or Moan and exspecially on petty thing’s, since it is a thing we would like to get improved…. even if bugs are important, getting a legendari is not easy.
So here is the thing : I suggest, that Engineers use an animation for “auto attack”, where they put the rifle to shoulder instead, of shooting from the hip. ( even if it is called hip shot) -_-
After all its a scoped “sniper” rilfe. Even if Blunder bluss (that is quite stupid actually) would look strange, the auto attack would be nice to redesign, atleast only for the Legendary weapon.
Jump shot not really a concern.
and Net shot wont bother me
For referance look up youtube : Guild wars The predator :
http://www.youtube.com/watch?v=b3gnNwwuO6w&feature=plcp
All this applyes only i you dont plan on implementing a way to give Engineers a more “ranged” kind of skillset for rifle (dunno like : the weapon changes aspect with a “weapon switch” and gives a new skillset. Or a kit or anything like that)
Since then ppl can use rifles with the theme they wish, and are not forced to use them all as a shotgun. And the Animation can stay then. (even for Predator)
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