“Existing Isn’t A Crime!” Franky – One Piece
I’d like to see a change to healing turret, it’s the only turret that’s not worth having active.
My suggestion:
What about re-naming the healing turret to let’s say repair, maintanence or oil turret, the name is irralevant but the idea is that this turret will support your offensive turrets.
Engineers not using turrets still have two very strong heals so why not make the healing turret a “turret masters” choice.
sidenote,
Dear Anet I like what you are doing with the turrets in general but I’d like to see them abit more easy to keep up in some dungeons, they break far to easy and as it goes for spvp they work fine but are abit weak in wvwvw.
As i’m not a member of your staff I’ll leave all the numbercrunching and programming for you guys but I really hope you make the healing turret abit more worth having active because it feels sort of wierd just having it deployed for 1-3 sec before picking it up
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