Equipment Tabs/Armory - Horizontal Gear Progression

Equipment Tabs/Armory - Horizontal Gear Progression

in Suggestions

Posted by: Harbard.5738

Harbard.5738

I think we need a system in which we could switch whole sets of gear and the more skill points you invest the more "stored" gear you could have to switch to. Some sort of an armory that can be expanded infinitely with skill points.

You could unlock an equipment tab with X skill points, be able to name it and pick it up from a drop down list on your hero panel. Armor/weapon sets and jewelry could have their own separate set of tabs.

This way you could collect armor weapons and jewelry and make sets for different purposes and switch between them without having to do it manually all the time (it’s clunky, messy and takes ridiculous storage space). I’m sure a save/load system for builds is definitely coming and it would work great with this system I’m suggesting.

So, your dungeon team needs you to be "tanky"? Switch to your toughness gear you named "Juggenaut" or whatever then load your "tanky" build. Isn’t it cool?

It adds flexibility to your char and it gives you a reason to keep playing your char past 80, progressing horizontally instead of vertically, without the ridiculous stat inflation of traditional mmos.

What does everyone think?

Give me game. Not grind, not gating, not RNG, not +stat junk, not checklists.

(edited by Harbard.5738)

Equipment Tabs/Armory - Horizontal Gear Progression

in Suggestions

Posted by: Taerik.3405

Taerik.3405

I agree we need more options of gear customization. I ought to be able to change not only the rune, but also the insignia of gear on the fly.

A system similar to guild wars 1 would even be fine, where you had perfect salvage kits (so you wouldnt break your armor) To pull off what you dont want, and then put on what you do want without having to get multiple pieces of the same gear.

I would much rather see a system of unlocks much like pvp characters had. It would work something like

You get a new piece of armor, say you just picked up the CM chest piece.

For one you now have that chest piece unlocked, and can switch to it anytime you go to your bank NPC.

Two, anytime you apply a new insignia or rune to that chest piece, it unlocks that combination for that chest piece, so you can just click on the fly to change between knights and berserkers. (this unlock would need to be done individually for each armor item to prevent crashing rune prices, most people only apply a rune to a item once so this wouldnt drop the price, if anything people would now buy more runes to unlock more options)

Equipment Tabs/Armory - Horizontal Gear Progression

in Suggestions

Posted by: Harbard.5738

Harbard.5738

That’s not what I suggested. I suggested we could switch whole sets of gear and the moe skill points you invest the more "stored" gear you could have to switch to. Some sort of an armory that can be expanded infinitely with skill points.

It’s all about gear sets for different roles/builds or even just looks.

Give me game. Not grind, not gating, not RNG, not +stat junk, not checklists.