Equipment, skill, and trait change macros

Equipment, skill, and trait change macros

in Suggestions

Posted by: Anchoku.8142

Anchoku.8142

Another, well-known MMORPG has the ability for users to swap equipment outside of battle. Perhaps you cannot allow this for intellectual property reasons but I became really spoiled by being able to swap equipment sets at the press of a button, provided the swap was permitted by the system at that moment and was legitimate.

It would be nice if I could swap a particular set of equipment, skills, and a couple of traits depending upon what I expected to encounter next. Filling a good portion of my screen with the vast and complicated menu between fights is not very convenient or timely. Creating the equipment macros took a lot of work and validation testing in the other MMO but it was considered preparation time just like getting appropriate food. Of course, the macros detracted nothing from required player skill and people learned a new aspect of the game and found planning in advance for the intended event or area was another discriminator in skill level.

Macros for combat, on the other hand, are not necessary. Skill cool-down is shown clearly on the combat status bar.