Event Audio Distance/Direction Effects

Event Audio Distance/Direction Effects

in Suggestions

Posted by: Skolia.2408

Skolia.2408

Currently, most (if not all) event audio seems to have no distance/directional effects applied. This can be especially confusing if you’re in an area with several events running at the same time.

Audio volume for events (heralds, maniacs monologing, etc) should gradually falloff over distance.

Audio for events should be positioned with stereo/surround effects so if you are interested in joining the event (or running away in fear) you might have an idea what direction to head in.

Event Audio Distance/Direction Effects

in Suggestions

Posted by: Nittles.1582

Nittles.1582

Yeah, I got really tired of “PROVE THE SUN SHINES THROUGH YOU!” in Caledon. Agreed.