Yaks Bend
Event reward buff
that sounds intersting it would force people to actually go out to other places for their loot. Maybe putting champ bags on a similar cooldown as well so people would have to hunt down more champs?
This might work. People naturally flock to where the rewards are, after all.
buffing the reward, yes, but you only get the big reward once per day per event, so you can’t just circle around the same zone all day, that way people actually have to ,travel maybe people have preffered zones they enjoy in between big bosses. Get rid of champ trains by not making the 10 silver amount exclusive to champs, put the once a day thing to all enemies. Buff up the bigger bosses money rewards as well. Maybe make Teq a 5-10 gold reward to match the difficulty, you make the price big enough people will go for it. Anything can be zerged brainlessly, but why just stand around in just a single zone, drive the zerg around maybe see the sites experiance the world. I am not completely against a zerg train, I am just against having people stay in one zone all day.
I have a feeling such an action could also stabilize the mid tier crafting materials economy because with more people going around the world. More people would be collecting recources searching for other components in crafting. Through all tiers also, ya champ trains should have the proper materials based on the zone, you should not be getting tier 5-6 crafting materials from a tier 1 zone.
I like this idea if it’s as it was suggested as others, if it were once a day per account.
However, I feel that 10s per event seems too much. Maybe 5-7s, and with a larger karma yield.
Yeah absolutely once per account. I feel like once a week would be even better than once per day, that way people feel compelled to journey outside of just a few zones while they play hitting up familiar events. As far as how much to give, 10s was just spitballing, but I definitely think group events should reward more than regular events
Yaks Bend