Events Should Count More than Damage Dealt

Events Should Count More than Damage Dealt

in Suggestions

Posted by: Silvermane.1328

Silvermane.1328

When calculating the reward for an event, I think points of healing and points of damage taken should count just as much as points of damage inflicted. That shouldn’t be that hard to keep track of and will reward all players more fairly.

Ideally, contribution should be calculated with an extremely comprehensive algorythm that takes into account buffs, debuffs, and combos; but that would be quite difficult to implement.

Events Should Count More than Damage Dealt

in Suggestions

Posted by: Azaziel.3608

Azaziel.3608

I don’t really know how the system works…
I mean in some occasions I start hitting the boss at maybe 10% and hit it like 4 times and get a gold participation.

But to what you’re saying, no class is purely about buffs or support…so even if you’re doing some heavy support for the team you should still be able to pull some damage.

(edited by Azaziel.3608)