Expanding end game content, pve and pvp
As for the dueling, I’ve been seeing this pop up a lot all over the suggestions.
A way this could be implemented is just to create a certain area. Like, they could make it a new location in any of the major cities. Kind of like an arena. Though conceptually, it’d work sort of like keg brawling. You go into it as parties, and anyone in your party can duel with anyone else in that area. Somewhere near Black Citadel or Divinity’s Reach would work really well.
As for the dueling, I’ve been seeing this pop up a lot all over the suggestions.
A way this could be implemented is just to create a certain area. Like, they could make it a new location in any of the major cities. Kind of like an arena. Though conceptually, it’d work sort of like keg brawling. You go into it as parties, and anyone in your party can duel with anyone else in that area. Somewhere near Black Citadel or Divinity’s Reach would work really well.
maybe some large area in heart of mist would work better for pvp balance.
I have no idea why dueling was not implemented – its the best place to increase your gameplay skill also it is the easiest way to spot trait bugs. It should be somewhere in the mists, since the gear is even in there for everyone, thus creating the most balanced dueling.
Have to agree with almost everything said, just I personally don’t care for any pve content, never was into killing mobs, but I understand how for some people it is fun.