So why do we choose to ignore it?
Explanations...? Where?
So why do we choose to ignore it?
I was worried already when Noobseeker was nerfed. I’m not even a Thief player but this seriously reeks of knee-jerk reaction - you nerf the key skill that makes it all work, instead of addressing source of the problem. In original GW1 at least you could throw out a nerfed/useless skill and replace it with something else, in GW2 breaking a single skill on your weapon skill bar might make a whole weapon set useless (which is what, a unique combination of 3+2 skills?).
This change alone won’t kill the Thief as profession, but it will definitely turn full-burst builds nearly useless if this trend continues. If your entire rotation depends on a once-every-45-seconds gimmick and suddenly just spiking the target down (in favourable conditions) is no longer possible (all the while your auto-attacks and staying power is completely kittened, because you traited for that SINGLE BURST out of stealth), you might as well make a balanced or condition build and forget glass cannons.
I’m not sure yet whether it’s a philosophical difference on the available build pool for Thieves on Anet’s part, or merely a quick "fix" to observe how things develop from this point forward. On an optimistic side, it would be interesting to see a greater build variety of Thieves in competitive environment thanks to this change, only later to see the nerf reversed when it’s obvious that it’s no longer warranted (e.g. meta has moved on and there are other broken Thief builds).
I’m just generally unhappy about this. Unhappy is a bit of an understatement but w.e.
I don’t even care that they nerf skills or anything, that’s a part of any game. But my problem is that this particular lead individual (or team) [for the second game in a row] is failing to address the main issues with nerfs and instead takes the easy way out. Are you kidding me? Please tell me you are. If they did indeed let the same guy who literally screwed GW skills into the ground with his half-arsed fixes I’m not even bothering with this game. I got my heart broken in GW too many times when I had to watch skill after skill get nerfed for the wrong reasons and I’m not going to watch it happen again. I usually disapprove of spouting fallacies out but not in this case as its a continuing [key word here]:
trend
So why do we choose to ignore it?