Imagine if events gave extra rewards, but only once a day. For example, doing an event for the first time in the day would get you extra rewards based on what the event is, but only once a day – so if you did that event again in the same day, you wouldn’t get those “extra rewards”.
For example in Malchor’s Leap there’s an event where you’re supposed to gather Bittersweet Omnomberries, let’s say you do this event for the first time in the day, once complete you’d get a reward (based on your contribution, bronze, silver, gold). The reward for this event would be a bag of omnomberries, if you got bronze it’d contain from 2-4 berries, silver would contain from 3-6 berries, and gold would contain from 5-10 berries. However if you did this event once more in the same day, you wouldn’t receive this bag of omnomberries again, not until the next day.
This would not only give more depth and meaning to events, providing more diversity but would also motivate players to explore the world doing new events and going new places, instead of sticking in one spot doing the same event multiple times in a row.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.