"Extra" npc clutter
I prefer to keep the extra immersion, annoyances and all.
I wouldn’t call that immersion if my character talks to someone I didn’t intend to talk to. It’s like waving at someone and they wave back, but you were actually waving to the person behind them.
I’m not saying they should remove all of them, just don’t put them in the way of the people you know I truly want to interact with.
Or rather what they did with looting and banners. They could increase the range to interact with “useful” npcs and also change the priority of “greeting” and using a vendor/tp rep.
(edited by Masterpyro.4310)