Everything I despise in “World Of Warcraft” style Heroics and Raids.
Not going to even bother listing out the elements of FOM that betray the principles set down over the past years for GW2 gameplay. Suffice it to say that FOM violates pretty much all of those principles.
Don’t think that GW2 is ‘To Big To Fail’. I would guide you to the failure that is ‘Star Wars The Old Republic’, which launched with 140 some-odd FULL U.S. servers and are now down to 14 partially populated servers. They have lost 90%, or more, of their player base.
Folks came to GW2 for the ORIGINAL design concepts. Not for a rehash of ‘World Of Warcraft’ gameplay.
FOM designs and concepts are a cancer.
The best thing you could do is take FOM offline, redo it to match original GW2 standards, and never do this sort of thing again.
Word to the wise.