Farming, My solution

Farming, My solution

in Suggestions

Posted by: Vastic.8526

Vastic.8526

Problem: The current state of the game is that when people reach 80 they farm Cursed Shore and don’t pay attention to any other zone. I believe that players should receive equal rewards from going to any zone.

Make dynamic Events in lower zones give the same experience, gold, and karma as those in higher level zones. The amount of experience, gold, and karma you receive for completing an event should be only based on what level you are and the type of event. Also, reward players with a high rewards for completing an event the first time in a certain time period and then diminish the rewards. However, this won’t stop players from farming Orr because of the materials in the region and the drops. I’ll get to this later.

Problem: Lower level content is too easy to complete when you a high level, the downscaling system isn’t perfect.

The scaling system should not be based on percentages, but on the level armor of the zone you are in. Let me explain, if you are level 80 and have full rare armor then when you visit a level 30 zone your armor would be scaled down to a level 30 rare. From there your armor should be downscaled(percent) depending on what area of the zone you are in. Exotics should receive their own tier in lower level zones since they are only available at level 80.

Problem: Most players make their money from drops and in lower level areas they will not make as much money compared to higher level areas.

Make mobs that are associated with events drop “coins” or “tokens” that would be sold to venders for gold. These would only drop if you have completed the zone and be sold to vendors for gold depending on you level. The game calculates what item would have dropped and gives you tokens based on the tier. Also they could be used as a new material for mystic forge recipes. This would not interfere with players trying to complete the zone and the feature could be turned off

Effect on the Trading Post
The price of high level items would increase. Other than that nothing else because players won’t receive drops and instead would receive tokens.

Farming, My solution

in Suggestions

Posted by: StevieMJH.9105

StevieMJH.9105

If they make the lower level zones just as hard to complete as the higher level ones, then there is literally no benefit from levelling to max as far as ease of fighting with PvE.

If you earn level 80, you have also earned the right to dominate low level mobs.

Farming, My solution

in Suggestions

Posted by: fellyn.5083

fellyn.5083

If they make the lower level zones just as hard to complete as the higher level ones, then there is literally no benefit from levelling to max as far as ease of fighting with PvE.

If you earn level 80, you have also earned the right to dominate low level mobs.

While this is true to some extent that is not what the intent of the OP was. The simple fact of the matter is that the costs to play the game normally just about outweigh the rewards you get for playing the game normally.

And that was what the OP was about. I agree, it’s a huge issue that needs to be addressed.

It’s interesting to note that the lower level you are the most cost efficient it is to play the game. You get 60c for completing a heart and the teleport fees are around 11c. You’re getting roughly 10 times the amount of money for playing the game at 15 than the gold sinks require.

At 80 you get roughly 2s per event depending on zone yet it costs anywhere from 1s50c (in the same zone) to upwards of 4s15c to the other side of the map. That’s not even taking into consideration armor repairs, which if you’re in full exotics can be quite expensive.

(edited by fellyn.5083)

Farming, My solution

in Suggestions

Posted by: Vastic.8526

Vastic.8526

If they make the lower level zones just as hard to complete as the higher level ones, then there is literally no benefit from levelling to max as far as ease of fighting with PvE.

If you earn level 80, you have also earned the right to dominate low level mobs.

There isn’t supposed to be an endgame, and if they wanted you to dominate low levels there wouldn’t be a downleveling system.

Farming, My solution

in Suggestions

Posted by: Vastic.8526

Vastic.8526

Anyone else have suggestions or critiques?

Farming, My solution

in Suggestions

Posted by: Smelly Bookah.6957

Smelly Bookah.6957

The thing is it takes ALOT less time to finish an event in noob zone than in high lvl zone. Even if you are completely alone. So basically it pays off to go to low lvl zones since u can complete alot more events in the same time. You get like 250 karma for completing event in noob areas and about 400 as far as i remember for completing 80 lvl zone.
But most of the noob events (unless timed) can be completed like 3 times faster.