https://twitter.com/TalathionEQ2
(edited by Daecollo.9578)
Ground-targeted skills will automaticly cast at your selected target’s location. If you don’t have a target it lets you select normally.
(edited by Daecollo.9578)
this will end up biting you in the butt, especially if you have fast cast on
want to infiltrator’s arrow an enemy to blind? perfect
want to infiltrator’s arrow away? ouch
That it why its an ‘option.’
+1
It would save my finger from aching by the time I finish the Claw of Jormag event on my grenade engi. I’ve even skipped the event sometimes because it just isn’t worth the soreness after.
It would be really fun for the necromancer staff too.
It would be really fun for the necromancer staff too.
Under normal circumstances I would disagree with this suggestion… but after running staff necro today in Molten Alliance Facility… with fast-cast ground target inabled and throwing Marks at the wrong spots over and over again due to the camera spinning around on me the instant I tried to attack… Add it!
It would be really fun for the necromancer staff too.
Under normal circumstances I would disagree with this suggestion… but after running staff necro today in Molten Alliance Facility… with fast-cast ground target inabled and throwing Marks at the wrong spots over and over again due to the camera spinning around on me the instant I tried to attack… Add it!
You can always turn it off. I just want the option.
It would be really fun for the necromancer staff too.
Under normal circumstances I would disagree with this suggestion… but after running staff necro today in Molten Alliance Facility… with fast-cast ground target inabled and throwing Marks at the wrong spots over and over again due to the camera spinning around on me the instant I tried to attack… Add it!
You can always turn it off. I just want the option.
You may have missread…. I was saying if it wasn’t for the annoyance of trying to fast-cast target in a dungeon today while running away from AoE spam I would be opposed to this idea… but having experianced that… I can see the merit in such a suggestion and I’d be happy to see the option now.
How hard would it be to make a fast-target cast option? Like, if you’re clicking a skill, it will cast it on whatever your cursor is hovered over? Basically, let my mouse pointer lock on to something without me clicking on it…
Of course it wouldn’t try locking onto anything if you’re moving the camera…
How hard would it be to make a fast-target cast option? Like, if you’re clicking a skill, it will cast it on whatever your cursor is hovered over? Basically, let my mouse pointer lock on to something without me clicking on it…
Of course it wouldn’t try locking onto anything if you’re moving the camera…
They already do that, I just want one for my current selected target.
And turn every skill into a garunteed dead center shot on your target. Anyone not using it would be at a disadvantage most of the time.
This suggestion fully changes the entire way the skills function. Most likely never gonna happen
And turn every skill into a garunteed dead center shot on your target. Anyone not using it would be at a disadvantage most of the time.
This suggestion fully changes the entire way the skills function. Most likely never gonna happen
Not really… Sometimes it’s more beneficial to target an AoE in front of your target rather than dead center on them… In-fact this is usually the case. Since GW2’s combat system encourages movement, your target is likely going to be on the move, thus if you center your AoE on them, then they might only get hit by the edge of it and not take the full damage of the AoE… However, if you target ahead of them to where they are moving to rather than where they are, then they will charge directly into the AoE and take a substantial amount of the hit. So this option would really be more of a disadvantage to most players. It’s only really advantageous in PvE against bosses that are either A) hard to identify their ground location (Shadow Behemoth) or B) force you to run around constantly else you get demolished by their AoE spam.
Just press the (skill-)button twice.
And turn every skill into a garunteed dead center shot on your target. Anyone not using it would be at a disadvantage most of the time.
This suggestion fully changes the entire way the skills function. Most likely never gonna happen
Not really… Sometimes it’s more beneficial to target an AoE in front of your target rather than dead center on them… In-fact this is usually the case. Since GW2’s combat system encourages movement, your target is likely going to be on the move, thus if you center your AoE on them, then they might only get hit by the edge of it and not take the full damage of the AoE… However, if you target ahead of them to where they are moving to rather than where they are, then they will charge directly into the AoE and take a substantial amount of the hit. So this option would really be more of a disadvantage to most players. It’s only really advantageous in PvE against bosses that are either A) hard to identify their ground location (Shadow Behemoth) or
force you to run around constantly else you get demolished by their AoE spam.
You say that now but as soon as my Guardian pulls out his time of wrath you will sing another tune.
It still changes the fundemental skill setup. So now if I want my upgraded purging flames centercasting on the enemy I have to deal with it also pulling my staff 3 circles too unless I detarget? It breaks far more then it could ever benifit.
Its just not gonna happen. Its like asking for every 3rd skill you cast to give you one copper. As cliche as it is try playing vs asking the devs to give you options to let the game play itself
Its still “OPTIONAL.” Its something you can turn off and have it just be normal… I just want the option to do this.
As long as it is optional I am down for it. Being an engi and using grenades just gives me arthritis.
I know… its kinda silly.
I like this idea! Not much else I can say.
Ugh.. my hands hurt every time I play an engineer or necro, please option!
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