Currently, from what I’ve experienced with the game so far, the tasks involved in Renown Heart Events usually consist of players having to interact with certain objects, fetching objects to the NPCs and killing creatures, but the rewards for each task is inconsistent. There is no immediate and meaningful reward for performing fetch tasks and interacting objects in renown heart events as compared to killing creatures which immediately gives players experience points each time they kill a creature. So what I would suggest is that at least give a good amount of experience points for performing these other tasks as well instead of just filling up the progress bar for the Renown Hearts so that it gives players a real incentive to perform other tasks. This is just a suggestion to improve the game further. Thank you for your attention.