Feedback from new player to Guild Wars 2

Feedback from new player to Guild Wars 2

in Suggestions

Posted by: Episcopos.5206

Episcopos.5206

Hi all.

First of all i want to say that this game has been a blast of fun for me! i had only played 1 or two MMO’S and was thinking how many months it will take me to “catch up” level wise with everyone. But to my surprise i was done within 2 weeks! Really liked the leveling speed. Not having to have the burden to grind benchmark gear is a great relief. Honestly so far this has been great.

I also have became part of a decent raid-type guild who are online daily on TS, which really really enhances the experience. I cannot put enough emphasis on how much more enjoyment you get when you’re with other people. That being said though, there are a number of small things that i have found frustrating!

- The minimal amount of space and bank space when you begin is very punishing for new players! This pain is made deeper by the fact that you’re just learning and juggling about with the different equipment, which to sell to a merchant and which to sell to a trading post. Please consider giving the first 5 days extended slot space or another method.

- Sometimes the interface can be confusing. Went i entered WvWvW i didn’t know how to leave! Also it took awhile to click that LFG in the friends channel was where you could find groups- but that being said the speed of the mechanism is awesome.

- A bit too easy to blow money on repairs and waypoints at low lvls for players who are dying a lot – especially as you’re learning and trying to save up money.

- Some of the beginning areas can be very empty and give the feeling you are doing a single-player game which can be very off-putting! This is the cost of having such a wide open game.

- monsters are so tightly spaced together, it can be a real mission to find somewhere to pause if you get a phone call or someone is at the door. Or even just accidentally have another monster join in against you by mistake!

- It’s easy to forget about the story-mode, and the green pathway can be very confusing (making me waypoint 4 times between zones instead of the closest one to the green star) unless you are constantly having your map fully zoomed out.

- While there are other low players, many of these other low players are just alts of other very experienced players, so its easy to feel left behind in what’s going on in dungeons. This is especially the case in Fotm even at lvl 80. I can put ‘newb/casual/story mode in the group advertising tags and still get very serious players who will not say a word but then get angry if you have no idea what’s going on – (.which is all the time!). Or when they do attempt to explain, they just do it through jargon. They forget its not JUST this story you’re new to, but combat in general. You can’t tell someone to dodge an attack they haven’t even seen before. This is an issue because for me the only way to learn is to practice, yet having so much content based on groups means the whole group must be patient. However i’m not sure how this could be fixed as this is more of a behavioral issue. However my guild is great when i’m with them and there are definitely some nice people out there.