Fight to survive...

Fight to survive...

in Suggestions

Posted by: aladore.3945

aladore.3945

Anet, there’s no logical reason to have the heal functionality of “fight to survive” to start with a cool down. It’s a stupid idea. Get rid of it.

Secondly, there’s no point in making the healing button spammable if spamming it doesn’t do anything. Again, it’s a stupid idea. Get rid of it.

Sincerely,

A paying customer.

Fight to survive...

in Suggestions

Posted by: FlamingFoxx.1305

FlamingFoxx.1305

I at least agree with the second part.
It’s not a big deal now, but when I first started playing it was actually really confusing being downed and finding that the skills didn’t function in the same way as your regular skill bar does.
Skill 1 of downed state should sort of be an auto attack because it isn’t clear (when you first start playing) whether you can just makitten or what, and skill 4 should have some way of indicating to you that it is a long cast since both skill 4 and skill 1 seem to function differently…