Fight to survive...
I at least agree with the second part.
It’s not a big deal now, but when I first started playing it was actually really confusing being downed and finding that the skills didn’t function in the same way as your regular skill bar does.
Skill 1 of downed state should sort of be an auto attack because it isn’t clear (when you first start playing) whether you can just makitten or what, and skill 4 should have some way of indicating to you that it is a long cast since both skill 4 and skill 1 seem to function differently…