Finishers - delay them
It would also make foods like Salsa (% more downed health) actually useful in wvw.
In PvE, when you get downed, you have “a fighting chance” to kill an attacker or possibly escape or get healed by an ally.
In WvW or PvP, that desperate fight for life is pre-empted by a single button press by the opponent. When it first happened to me I was like “what? already? I didn’t even get to try”. When I did it to someone else, I was like “that was too easy”.
Yes I know there are skills to interrupt a finisher once, but that gives a second or 2 of delay before the inevitable.
I suggest making finishers become available once health reaches a little lower. So if downed health is 50%, make a finisher available at 25%. It would allow downed people to do a little damage before dying, and make it so that if an ally is rezzing them, they might actually survive.
It would also make foods like Salsa (% more downed health) actually useful in wvw.
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