Fix Necro Healing

Fix Necro Healing

in Suggestions

Posted by: Kitedyou.1720

Kitedyou.1720

The Necro Healing is so underwhelming…especially the near flat gain in healing with 300 points in Blood Magic.

Please see the attached Excel file for a more detailed analysis of the class’s healing.

You would have to change the .txt extension to .xls to view the file.

Some things that should be changed:

1. Healing from Life Siphon should scale with the amount of dmg being done, perhaps
3:4 ratio…

Example:
Tick 1: 250 dmg (Non Crit) = 175 heal (non-bloodthirst)
Tick 2: 400 dmg (Crit) = 300 heal (non-bloodthirst)
Tick 3: 425 dmg (Non Crit) = 318 heal (non-bloodthirst)
Tick n
Tick 9: 1500 dmg (Non Crit) = 1125 heal (non-bloodthirst)

2. Vampiric Master should be affected by Bloodthirst because the description says
“siphons health”. That or change the description.

3. Vampiric Master should be affected by Healing Power too, because one would think
that increased healing power would increase the ability to be healed by pets.

4. Vampiric and Vamp. Precision should also be affected by healing power.

5. The heal from the Blood Fiend should be affected by healing power.

6. The HOT’s (Full of Life, Reaper’s Touch, and Mark of Blood) should be more
significantly impacted by healing power.

7. Modify the Dark Armor tactic to include a stability effect as well, because we have
one crummy stability in DS…yay… Even if the toughness gain is reduced to +200.

If the necro had stronger healing abilities (along with other things) it would be a much more viable class for WvW

I am sure there is other stuff that could be done too, but right now the healing on the necro class is terribad.

Attachments:

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

Fix Necro Healing

in Suggestions

Posted by: Kitedyou.1720

Kitedyou.1720

Another thing that should be addressed is how the healing power is randomly calculated…I zoned out of my test area, didn’t change anything on my character, zoned back into the test area and found that the healing power value was 10% lower than previously…which subsequently affected the testing.

So many bugs with the healing in this class.

Please fix them!

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

Fix Necro Healing

in Suggestions

Posted by: Kitedyou.1720

Kitedyou.1720

It’s obvious no one cares about this class :p

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

Fix Necro Healing

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Hm…if the healing was as significant as the necromancer in the AC path 2. That’d be nice. IMO that’s what a necro should be like—-“Everybody kill the necro first! He heals!!” But it seems in retrospect necros on the good side are “meh” (like Trahearne…oh gosh…not him)

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

Fix Necro Healing

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Posted by: Mammoth.1975

Mammoth.1975

Well of blood has a 540% healing power coefficient, and it’s very easy to maintain permanent regen on a necro. Factoring in your cooldowns, you can average ~750 health per second with just staff 2 and well of blood, both of which happen to be aoe. Necro healing is probably the best in the game since they fixed super elixir bug on engis. S/x Ele and staff+mace/x guardian might be close, but that’s all.

If you’re not playing to win, don’t complain when you lose.

Fix Necro Healing

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Posted by: Zoid.2568

Zoid.2568

Necro support heal is pretty weak. The two weakest classes right now are Necromancer and Ranger, they got maybe 1 or 2 builds to use that are good.

Fix Necro Healing

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Posted by: Mammoth.1975

Mammoth.1975

Necro support heal is pretty weak. The two weakest classes right now are Necromancer and Ranger, they got maybe 1 or 2 builds to use that are good.

540% for you. 440% for your allies. I run a build right now for hotjoins that heals anyone in the well of blood for nearly 8k, 14k for me, plus regen over the duration for another 3k.

If you’re not playing to win, don’t complain when you lose.

(edited by Mammoth.1975)

Fix Necro Healing

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Posted by: Kitedyou.1720

Kitedyou.1720

Necro support heal is pretty weak. The two weakest classes right now are Necromancer and Ranger, they got maybe 1 or 2 builds to use that are good.

540% for you. 440% for your allies. I run a build right now for hotjoins that heals anyone in the well of blood for nearly 8k, 14k for me, plus regen over the duration for another 3k.

Wow…how the hell did you get 14k healing??? How high is your healing power and what is your spec? By looking at the numbers I recorded it seems that it is impossible that you could heal yourself for that much…assuming the increase is linear…

And how is your damage output? Can you solo anything? If you are spec’d purely for support that is great. But some people, like myself, roam solo a bit here and there…

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

Fix Necro Healing

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Posted by: Kitedyou.1720

Kitedyou.1720

I should have had the title be more generic…because there are other things that need to be fixed / added too…

Like it would be nice to have a mini pet bar that basically allows you to see the current health of your summoned pets…because if one is going to die and you can’t see it, it would be nice to be able to have the choice of sacrificing it or not…

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

Fix Necro Healing

in Suggestions

Posted by: Kitedyou.1720

Kitedyou.1720

/bump for devs that don’t seem to care that healing is underwhelming.

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

Fix Necro Healing

in Suggestions

Posted by: Yamedo.2561

Yamedo.2561

Yo, love the ideas I too also suggested an increase and change in some of necromancer’s abilities. But unlike this passed off as trash thread, mine didn’t get a single reply. :P Also as “Kitedyou” said, it’s obvious nobody cares about this class. =/

IMO this game’s gonna turn in to another rift, where the warriors were the most oped for the longest of time lol.