It is vitally important for the GW2 team to focus 100% on fixing all the broken content in the game before putting even more broken content into the game.
Saying you have teams dedicated to bug fixing while also having teams dedicated to doing new content is balony. I have been in software development for over 20 years, and if you don’t have your full team fixing defective software that is already in the field, then it will NEVER be fixed.
Pretty much everything in this game is currently broken in some fashion or another. Skill Challenges are a good example. Most are working fine. But many are not. They are either missing altogether, not functioning as designed, or somehow or another not accessable. So much depends on Skill Challenges being fully functional; Zone Completion, Utility Skills, Titles, Time Invested, and so on.
In today’s modern MMO era, games have a limited time to capture a major long-term population. Miss that window of time, and it is all over. You will NEVER recover (SWTOR, I am looking at you here). GW2 is in that window now.
Postpone doing new content.
Fix the game you have out there.
Now.
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