Fix culling issues for roleplayers! :-(
+1 I don’t see why they couldn’t implement it for pve as well.
They are working on it.
It does however require quite a bit more work than culling removal for WvW.
Krall Peterson – Warrior
Piken Square
They are working on it.
It does however require quite a bit more work than culling removal for WvW.
Why? Wouldn’t it work exactly the same?
Why? Wouldn’t it work exactly the same?
Because there is a massive difference in the number of possible entities?
Krall Peterson – Warrior
Piken Square
Why? Wouldn’t it work exactly the same?
Because there is a massive difference in the number of possible entities?
I don’t know, I guess that’s true, but even just copy paste-ing what they currently have in WvW would still be an improvement.
I don’t know, I guess that’s true, but even just copy paste-ing what they currently have in WvW would still be an improvement.
That would most likely only look worse.
With some stuff being affected by culling and some not.
Krall Peterson – Warrior
Piken Square
Remove culling in PvE? If you think the lag is bad at dragons, you better prepare your body for the coming storm. I hope you enjoy looking at screenshots, because that’s how you’ll be playing.
It definitely needs to be implemented for PvE. Majority of the time (especially when outside of WvW), you feel like you’re alone. The only time you actually see players in a city is when you go to the auction house.
On 6/22, there were about 25 or 30 of us attempting to observe an archery contest.
lol
The devs don’t care about WvW so I’m gonna kill players in PvE!