The evade hotkey needs to be able to interrupt all channeled skills, as it was supposed to, given that double-tap evade already does this (but with clunkier controls).
Currently the evade hotkey only interrupts some skills, whereas double-tap evade interrupts all skills. The evade hotkey should also interrupt all skills.
Please lend your support to get a fix on this basic and essential combat mechanic. It will help the game control better for all players.