Fixing Economy Issue in Game

Fixing Economy Issue in Game

in Suggestions

Posted by: dadante.1943

dadante.1943

Q:

Hi. im trying to give a simple solution for the game and some abusse it have on the TP price.
right now some item are ridiculous overprice and some have no point at all on putting on TP for profit (Knowing you are not gaining nothing)
so iwas thinking if anet can bring back a Selling Npc same as guildwars 1 whit statyc fix price ,by static i mean not raise or drop (like gw1)
that way TP can adjust better and be more comfortable to buy and sell whit confident.
and 1 more thing its putting the exotic vendor (like dusk-dawn-the legend ect. )vendor so price can adjust better too in the TP and economy example (vendor sell to 100gold)
that will fix alot the economy in the game as it is right now ..same whit material and other stuff not mentioned.
please Anet thing like this is need to fix best the economy and item cost at TP in game ,other than thinking on lots of rmt profit .. if you really build this game for us make it a better place , im keep suporting you guys either way but we need thing like that on consideration .
PS: Sorry for mi bad english.

Fixing Economy Issue in Game

in Suggestions

Posted by: Nels the Cornwhisperer.8025

Nels the Cornwhisperer.8025

A:

Ok, so what I’m getting, and correct me if I’m wrong , is this:

Put up vendors for some items to keep prices on the TP in check. Good idea. However, exotic vendors, for things like the legendary bases, should *NEVER* happen. If you throw a simple vendor out to sell the hardest, most troublesome part of the legendary, they become common.

Material vendors, good idea. More armorsmith/weaponsmith skins and weapons, good idea. Legendary weapon vendors, bad idea.

How far that little candle throws its beams!
So shines a good deed in a naughty world.
- William Shakespear

Fixing Economy Issue in Game

in Suggestions

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

economy is always based on supply and demand.

demand higher
supply lower

of course the prices will go up.

do not fix what is not broken?

Fixing Economy Issue in Game

in Suggestions

Posted by: dadante.1943

dadante.1943

you got a point abouth the exotic for legend vendor ,what im trying to say its that i dont want the legendary become like Aion was ,crafting something whit a posibility and low rate chance to get frustated waste 100g+ and then quit the game cause belive me its not fun ,i already have that experince whit aion daeva armor and wasnt really great at all ihave friend including me that quit cause of the waste of million ispend to craft and fail the (daeva armor pice) ispend over 80 million and never get anything back ;/,i dont want gw2 become something like that because iwant a legendary…

Fixing Economy Issue in Game

in Suggestions

Posted by: Nels the Cornwhisperer.8025

Nels the Cornwhisperer.8025

If you want a legendary, and want it badly, you can get it without *ever* using the TP. Throwing exotics in has a good enough chance of spitting out the exotic base you want from the mystic forge.

If you can’t do that, or don’t want to, then you’re just going to have to pay for the base, and let’s face it, the guys that are selling it either put countless hours, or huge amounts of money, into getting the legendary base. If a guy who has his legendary now had to farm for five weeks, or spend $500g, so should you.

How far that little candle throws its beams!
So shines a good deed in a naughty world.
- William Shakespear