Keep reading if you agree with the following:
- You don’t like missing out on loot cause you didn’t see a corpse or bag through the thick of the battle or because it’s hidden by the terrain.
- Picking up loads of trash just to see if any enemy was carrying something useful is impractical.
- Spamming F when looting can lead to interactions you didn’t expect or want (talk/pick up/activate/etc.) [this was fixed with the recent addition of an optional separate loot button].
- Having to stop after every fight to loot is annoying and makes you lose momentum.
Agreed? Good. Now, here it is…
THE SOLUTION
Remove all the sparkles from corpses (no more F-button) and add a new button to the UI that opens a list of all loot these corpses have on them. This list shows all loot that has dropped recently and you can pick items directly from this list (not from the corpses) and place them in your inventory.
The loot is sorted under the names of the enemies that dropped it and since corpses disappear after a certain time, the remaining time is shown next to the enemy name for your convenience. Once the time runs out, the loot disappears like expected (unless you have moved it to your backpack).
THE SOLUTION… Again
If you didn’t quite grasp the concept yet, here’s another (perhaps more morbid) way to look at it: The corpses of everything you kill follow you around (not graphically of course). This allows you to loot them whenever and wherever you like as long as they haven’t disappeared/despawned. Then add the possibility to view the loot of all corpses in one list.
There you have it; the solution to all of the above.
Still not satisfied? See a downside to this compared to what we currently have? Or maybe you just want to support this idea? Please feel free to comment.
Precautions
Now since i can predict the future, I’m gonna reply to some posts that i know will come if i don’t:
I usually want to loot everything, not pick specific items
Add a Take All button to the list and voilà, your loot-everything days just got a whole lot easier (no more running around searching for sparklies).
On the other hand, if you only got trash and don’t want any of it or if you’ve already taken what you want from the list; add a Discard All button to make it nice and clean for your next batch of fresh kills.
I don’t want loot disappearing while I’m looking at them just cause some stupid timer ran out. Currently, the corpse will always stick around while i keep the loot window open
This new window/list can have the same effect, when it’s open, no items will disappear until it’s closed again, even if a timer expires. “But then we can always keep it open and have an infinite inventory!” Aha! But here’s the kicker: the window automatically closes if you move, just like a corpse looting window does.
While the window is closed, the button could light up when there’s loot to be had and on top of it, it could show the timer that’s closest to expiration.
(edited by Shathron.5790)
I’m in.