The camera can get very annoying at times, since it moves very close to the player when it’s unwanted. This happens because if there is any object between the player and the maximum zoom distance, the camera moves instantly to the location of that object.
It’s absurd with it happens with very small trees that have no leaves, or other objects that do not obstruct view (small statues, sign posts, pedestals, columns, the list is VERY long). I would suggest stopping this behavior for any type of object that doesn’t impair view (walls, cliffs, etc) because it REALLY gets annoying when fighting around these objects.
Malaakh. [EU] Desolation.
I thought I should add that this also happens near the water surface, and it makes fighting in shallow water a nightmare. Since having the camera outside the water could reduce visibility and annoy people, this should be an Option in the options menu imo.
Malaakh. [EU] Desolation.