Flails should be used by soldiers in only main hand, here are some skills.
Guardian
- Cracking hit
Hit your foe with flail causing vulnerability.
Damage. 269
Vulnerability 3 secs.
range: 130
-> Shining whirl
Whirl around once dealing extra damage and gaining retaliation.
Damage. 290
Retaliation 3 secs.
Combo finisher: whirl
range: 130
- Zealous strike
Strike your foe with flail dealing extra damage if they are on fire.
Damage. 300
Damage if on fire 8%
range: 130
- Symbol of cleanse
Put a symbol of cleanse that removes conditions from allies.
Duration: 3 secs.
radius: 200
Combo field: light
Warrior
- Head cracker
Hit your foe in head dealing extra damage if they are confused.
Damage. 269
Damage if confused: 8%
range: 130
-> Bone cracker
Hit your foe again causing vulnerability.
Damage: 290
Vulnerability: 3 secs.
range: 130
- Crippling strike
Hit your foe and cripple it.
Damage: 280
Cripple: 3 secs.
range: 130
- Furious strike
Hit your foe gaining fury.
Damage: 300
Fury: 4 secs.
range 130