Flaw with the Skin item system

Flaw with the Skin item system

in Suggestions

Posted by: Lylandrissabelle.5463

Lylandrissabelle.5463

I don’t know about everyone else, but when you earn account bound skins, wouldn’t it be nice to get a PvP version as well as PvE version so you don’t have to choose between them? This is a dilemma I grow tired of every time skins are released, and I tolerate it because typically there’s a way to earn as many as you desire even if it’s blocked with heavy RNG. Shortly however the Zenith items will be rolling out via achievement chests, it looks like we’ll have a very limited supply. I’m happy that I have well over the amount of points needed to acquire them, but we only get to pick two. Personally I’d love to have the longbow and torch items, but since I enjoy both PvP and PvE, I don’t get to have both in both places. I can only have one item in both places, or two different items in one place, or… you get the idea.

Flaw with the Skin item system

in Suggestions

Posted by: HuntsForge.3260

HuntsForge.3260

I am led to beleive the zenith weapons and the skins from achievements are unlocked, and once you have unlocked one you can access it as often as you like, like the HOM skins obtained from playing GW1. Will see when the 1st is obtained either today or tomorrow anyway.

On the other hand I kind of agree on the other hand the limited edition skins (Jade and Sclerite especially) seem hard to obtain for those who exclusively PvP.