For "F": Prioritize reviving over looting, at least IN COMBAT

For "F": Prioritize reviving over looting, at least IN COMBAT

in Suggestions

Posted by: scyld.1743

scyld.1743

At least when in combat, please prioritize reviving a fellow player over looting while in combat.

At best, in combat it often costs a precious second or two that may make the difference between successfully reviving a fellow player and not.

I don’t see any situation in which the current prioritization is advantageous or, frankly, makes sense. Yes, out of combat, I might want to quickly pick up loot before spending 5 or 10 seconds to revive a fully defeated player or NPC, but this small convenience is hardly more crucial than quickly reviving a downed player in the middle of combat. And if it is deemed necessary to preserve this ordering out of combat, then please at least change the priority in combat.

For "F": Prioritize reviving over looting, at least IN COMBAT

in Suggestions

Posted by: LanceHavenbay.2067

LanceHavenbay.2067

Why? Just press F a couple times and you get all of the above. xD I’d rather loot before we wipe. And it takes 1/2 second to loot, and I can still revive in the same time frame. It is a win-win.

The bigger issue for me is being stuck if you accidentally interact with an object while looting or reviving in combat.

That skill channel is… ow. You sit there helplessly as you get mauled. No fun…

For "F": Prioritize reviving over looting, at least IN COMBAT

in Suggestions

Posted by: MithranArkanere.8957

MithranArkanere.8957

Prioritizing looting over revival is only a problem if:
- You do not activate autoloot.
- You have your bags full.
Because then you get the loot panel instead quickly looting.

So for those cases it’ll be ok to prioritize revival over looting.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!