Forcing right click targeting is a bad idea

Forcing right click targeting is a bad idea

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Posted by: bramblefeet.4385

bramblefeet.4385

First off, I use the ingame camera extensively, I’m constantly flicking between angles in battle. Unfortunately, what this means is that when I right click to move the camera very quickly and release, it will count as a normal right click and select whatever the cursor is over. In PvE it’s not gamebreaking but still frustrating, constantly selecting party members or neutral mobs. In a tough battle in PvP or WvW it’s devastating, missing with even a single attack often leads to defeat.

A simple solution would be to have a single checkbox in the options to disable it. I understand it doesn’t happen to everyone and it quite dependant on playstyle (a lot of people seem to lose targets and not realise what causes it).

Forcing right click targeting is a bad idea

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Posted by: wolfram.8291

wolfram.8291

i was just about to post this exact same suggestion for the exact same reasons. not only does right click select whatever target your mouse is over, but it will engage auto-attack even with the “stop autoattack on target change” option selected. this means when you’re simply moving your camera around (which hides the cursor making it difficult to know if it will reappear over a targetable object) can potentially engage you with a target you don’t want to be engaged with. running between locations while not in combat can be disrupted by this function because you’ll suddenly start attacking a nearby target putting you in combat movement speed. similarly while fighting it can make you start attacking a target you don’t intend to, even start launching attacks at friendly targets (potentially wasting an elite or a burst) or prompting the interact function if you’re close enough, bringing up a dialog box during combat.

Forcing right click targeting is a bad idea

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Posted by: wolfram.8291

wolfram.8291

oh, and a similar problem i have is clicking the interact prompt when i don’t want to, again bringing up a dialog box when i don’t want it. this happens very rarely, only when i’m trying to target something that happens to be in the same place on my screen as the prompt. i’d still want to see the prompt to know when i can interact with objects, but maybe have an option to disable clicking to interact or the ability to change the interface and move the prompt location where i’m less likely to click it accidentally.

Forcing right click targeting is a bad idea

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Posted by: raphaeldisanto.5478

raphaeldisanto.5478

It’s not the click and release, bramble. It’s worse than that.

GW2 selects target on mousedown. Not onclick. You don’t even need to mouseup for the target to change. Try it sometime.

Forcing right click targeting is a bad idea

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Posted by: bramblefeet.4385

bramblefeet.4385

Wow, just checked Raphael and you’re right, that’s even worse than I thought… I just don’t understand why right click targeting is even an option, does anybody use it?

Forcing right click targeting is a bad idea

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Posted by: zaxziakohl.5243

zaxziakohl.5243

I’ve been having other strange things happen with the mouse too.

I get the right click to pan targets random object issue.

I also get a problem where my mouse will randomly jump to the sides of my screen.

I have my Win taskbar to my left, and I have the charm bar to my right (running Win 8 ), because of the mouse jumping issue I’ve opened random programs, minimized my game while fighting…

I’ve also managed to right click and kick party members, because this weird jumping issue almost always happens when I’m right clicking….

I think there is more wrong with the right click than it randomly target objects (which usually aren’t where my mouse is supposed to be anyway!)