Fort/Castle walls issues Fix

Fort/Castle walls issues Fix

in Suggestions

Posted by: Logan.1458

Logan.1458

I was playing WvWvW with my Ranger and then my Engineer and came across some interesting things.

With Ranger/ using an Bow to attack from the top of a Fort, you will notice many times the wall blocks your arrows. This leads to players jumping on the wall’s edge which one leaves you majorly exposed and you easily fall.

Solution is to have the wall have vertical gaps for archers to fire from. This allows the normal protection from the wall as intended and the archer has sport to fire more efficiently.

With the Engineer I had my grenade kit active, I was standing on a arch over the enemy forces which were a distance below me. When i went to drop a grenade right below me the marker did not show since it was determined to be to far down? This breaks logic that i should be able to drop things from a cliff edge right below me even if it’s far down. This is not a cause of throwing distance which i understand but this is simply dropping a grenade and letting it fall strait down. This limits the use of the skill.

In WvWvW it just seems that the arching distance of archery is not being taken in consideration and just the math of the circular distance around the Player to determine the distance it can hit a player.

These are some issues that I feel should be looked at.

Thanks

Logan