Hello everyone.
Most of the time, it seems, that Anet struggles to make most of the maps interestning to visit again and again. Apparently most of the maps visited are either low level or high-end lands such as Orr. I thought about the idea, that maybe could solve the problem. I call it the fortune-teller.
What could it be ? First of all, as the name suggest , it could be mystical fortune-teller ( similar to those gypsy tents or wagons we see either in movies or amusement parks ). It could be :
a) traveling randomlly on map
b) or be stable in all of the cities or one ( be it ,, capital ,, of each land or Lion’s Arch )
What would it do ?
The fortune-teller could grant us an service called… fortune-telling. However apart from simple ,,smoke and mirrors,, the divinatation could direct player to a certain land.
What for ?
Anyone who solves the riddle and marches to correct land, will be given the buff, which allows us to collect materials I called ,, Glimpse of the future’’ ).Material will be obtainable from RNG – random loot from mobs, or it can be measured by our MF.
The buff lasts only 24h and it affects only the ,,chosen ,, land. If the timer goes to 0 we have to visit fortune-teller again, listen divinitation and guess which land will gives us this buff again. To slow those who will jump to dulfy after recieving the riddle, Anet should came up with 3-5 descriptions for each of area in game.
Also I thought, that the ,,choosen,, land might give us a small MF buff like 10 % – of course If it is controversal, it can be removed form idea.
Which land ? The algorythm, that decides where current player goes should be
a) either decited by account
b) by current character that took the divinitation ( for instance 20lv char will get riddle for 1-20 lands buy 60 lv char will get divinitation for 60,40, or 20 ). This could also mean, that there will be as many divinitation for 1 day as there are characters on account. In some way it is good because it might me a gold sink. Also each day the ,,computer,, shoud have set of lands ,,in mind,, to prevent complete randomness.
What for ?
a)The Glimpse of the future, could be some sort of ,,ticket,, that allows us to buy new skins (weapon,armour or both) which are related to ,,mystical,, stuff.
b)Also I thought,that we could buy a small Essence of luck for it. The reason for this, is to make Fortune teller usable after getting desired ,,shinies,, . Of course the price for it should be high and also I ask for small Essense in order not to ruin the economy.
Other features :
Fortune-teller can give us standard divinitation that serves no purpuse than RPG, ar can be a reason to create a thread here like ,, LOL Anet’s divinitation happend in my real life LOL ’’ I still chuckle when I remember divinitations given by Katrina from Animal Crossing, that actually happend in my real life ( though they should happen in game
). Lastly the current randon divinitation OR another seperate one, that could give us buff or debuff. It will be gold sink, to take a risk.
I personally think, that my suggestion may not only encourage people to visit some remote areas, but also a little skin hunt,and essence might have some ,,story,, that might give the farming a little sense, and I do not know logic maybe ? Also let’s not forget that it will be usefull for Anet, because divinitations are not free ( gold-sink).
(edited by Blumiere.1489)