Fractals of the Mists Dungeon Improvements
Don’t like it, it people who want to play with friends and don’t have the same # fractals completed are separated. In general, this just separates people. I’m sure there are those who play fractals everyday and still aren’t good at it. Just bring your friends in next time, so you know you’re playing with good people.
We are sworn together by our blood…
the only reason i see doing this is due to the fractal tears and AR, but seeing how the lv1 doing a lv10 is still getting a lv1 daily, they are not moving up in AR and if they are ok to do lv10 why cant they do 19? 20 with no AR maybe an issue if its not someone you know when pugging.
/Nosupport
Fractals are good the way they are. No pain, no gain.
I don’t know if I would be quite as strict about the tiers, but I agree it would be pretty awful if I started regularly getting people with 0 AR in my fractal 20 daily groups. Unfortunately, that’s precisely what I see happening.
With as many people as I run into who don’t know the mechanics in my 20 daily groups already, this would be a deal breaker. It may open up people to play with friends, but it does mean that no one in their right mind is going to be running PuGs in fractals anymore.
What’s really needed is a mechanism to see what the max progression is for each character in the party, so a group can choose whether to allow a lesser-progressed person in or not. This allows friends to stick together while preventing PuGs from suffering (more than usual, at least).
Having gated content was a horrible horrible idea in the first place, and this change just proves it.
Sure it works out great for those who stayed with the curve, but new people will have an extremely hard time finding groups for the Fractals because they are in lower level fractals.