'Free-For-All' PvP Mode

'Free-For-All' PvP Mode

in Suggestions

Posted by: Slushey.8236

Slushey.8236

It’s undeniable that sPvP and WvW are both great additions to Guild Wars 2, but some players may be looking for more of a challenge where they can prove their skill on their own, without a team. My suggestions is that ANet introduces a medium to large PvP map where players can attack anybody (I’ll refer to this as free-for-all, or FFA).

In this form of PvP, which would be separate sPvP and WvW, players will be able to attack anybody, even within their party or guild. Guild tags wouldn’t show in FFA to stop guilds from plunging through the map and turning it into a mass guild war. So you would have to be careful who you trust. Squads would also be disabled to stop commanders from rallying up mass groups. Parties would still be available to everybody, but there won’t be any protection to stop party members from turning on each other.

When inside FFA PvP all players would be scaled up to level 80. There are two options for armour and weapons, which is either have the weapons/armour used in sPvP, or the weapons/armour that is used throughout Tyria (PvE) and WvW. The latter would give FFA a great sense of achievement and worth to your characters build since everything has been pieced together in the game to define your character and playing style. However, using the weapons/armour from sPvP would give all players equal opportunity and would make this mode of PvP more skill-based since everybody has access to the same equipment. This decision would also define which level would be used, your sPvP level or Tyria (PvE) level, or another separate level altogether.

For killing other players you would earn some kind of kill points, and occasionally loot bags dropped at your feet like in WvW. These kill points would accumulate like glory and could be spent on various rewards such as equipment skins. Another alternative for this could be a staking system, where players could place a bounty on their heads and the person who kills them receives that bounty. The bounty would most likely be a sum of money, with a minimum requirement of several silver.

That’s pretty much my idea… If anybody has an feedback or suggestions for this idea please post them and I’ll try to read through all of them if possible.

Grand Duke Slushey of the Knîghtmare Court
Blackgate | Knîghtmare [KnM] | Knights of the Temple [KnT] | Attuned [Att]

'Free-For-All' PvP Mode

in Suggestions

Posted by: DigitalKirin.9714

DigitalKirin.9714

I like the concept!

I believe a bounty could be abused, so I would say that would be nixed.

Would players be named or unnamed?

Genevieve Talbot [NP] – Noble Phantasm on Stormbluff Isle

'Free-For-All' PvP Mode

in Suggestions

Posted by: tom.7468

tom.7468

same like the concept as long as class balance wont be based around that because there is going to be a lot of ragequit.